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topThere are 1187 productsSort
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Starfinder: (SF46) Drift Crashers #1 - The Perfect Storm$29.99The Drift Crisis has begun! When the Drift—the dimension that allows starships to travel faster than light—suddenly crashes, all the starships in it are hurled to random locations in the multiverse...
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Starfinder: Alien Archive Pocket Edition$29.99Strange aliens both friendly and fearsome fill this tome of creatures designed for use with the Starfinder Roleplaying Game! From the gravity-manipulating frujais and planet-killing novaspawn to ...
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Starfinder: Alien Archive 4 (HC)$59.99Battle, befriend, or become more than 100 bizarre alien life forms in this all-new creature collection for the Starfinder Roleplaying Game! On countless worlds orbiting countless stars, strange an...
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RPG - Reign$49.99Reign expands the frontiers of fantasy gaming by elevating the action to an international stage. Monarchs and mercenaries gamble armies and fortunes to win nations in a rich and vibrant fantasy set...
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Pathfinder 2E: (PF146) Age of Ashes #2 - Cult of Cinders$37.99The citadel atop Hellknight Hill has been claimed, along with the ring of ancient portals in its basement. What dangers lie beyond this magical portal, and what do the cultists who've used it befor...
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Pathfinder 2E: (PF155) Extinction Curse #5 - Lord of the Black Sands$37.99On the hunt for a life-giving aeon orb far below the surface world, the heroes venture into a blighted Darklands waste known as the Vault of the Black Desert. Facing off against lurking, vampire-li...
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Pathfinder 2E: (PF154) Extinction Curse #4 - Siege of the Dinosaurs$37.99The heroes and their circus arrive in Willowside, a swamp community in dire need of diversion from the relentless expansion of the blighted land known as the Welt. Willowside soon experiences a pro...
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Pathfinder 2E: (PF152) Extinction Curse #2 - Legacy of the Lost God$39.99The heroes bring their Circus of Wayward Wonders to the city of Escadar to capitalize on their newfound fame and skills. But old enemies lurk in the city, including the cruel Mistress Dusklight and...
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Pathfinder: (PF132) War for the Crown #6 - The Six-Legend Soul$34.99With the validity of the Stavian royal line confirmed, the heroes return to Taldor to discover horrible machinations transpired in their absence, and they must now face the cunning secret society, ...
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Pathfinder: (PF131) War for the Crown #5 - The Reaper's Right Hand$34.99The War for the Crown has mutated into a war of mutually assured destruction that may tear all of Taldor down. To save the nation—and perhaps their own conscience—the heroes must slip their mortal ...
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Pathfinder 2E: (PF176) Quest for the Frozen Flame #2 - Lost Mammoth Valley$29.99With danger close behind, the Broken Tusks journey through the bountiful but treacherous Lost Mammoth Valley in search of the Primordial Flame. The Tusks' scouts solve the riddles of the primordi...
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Pathfinder: Bestiary 6 Pocket Edition (SC)$29.99Bow Down in Fear! Monsters have long stalked us in the darkness. Within this book, you’ll find a host of these creatures for use in the Pathfinder Roleplaying Game. Face off against archdevils and ...
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Pathfinder 2E: Lost Omens - World Guide (HC)$54.99This comprehensive 136-page hardcover overview of the world of Pathfinder provides everything you need to know for a lifetime of adventure in the Age of Lost Omens! The god of prophecy is dead, lea...
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Pathfinder 2E: Lost Omens - Monsters of Myth (HC)$49.99Release the beasts! Heroes abound in the Age of Lost Omens, but for every great hero, there is an even greater monster. Lost Omens Monsters of Myth provides details on 20 of the most infamous and t...
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Pathfinder 2E: Lost Omens - Legends (HC)$49.99It's not always what you know, but who you know! The heroes of the Age of Lost Omens forge their path through an uncertain world, but that world has been shaped by many others who came before or wh...
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Pathfinder 2E: Lost Omens - Knights of Lastwall (HC)$49.99Fulfill your oath! When the armies of the Whispering Tyrant marched on Lastwall, the keeps and cities may have fallen, but its people and their spirit did not falter! Lost Omens Knights of Lastwall...
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Pathfinder 2E: (PF156) Extinction Curse #6 - The Apocalypse Prophet$37.99The heroes have at last earned the magical energies drawn from the life-giving aeon orbs. They must now scale the highest peaks of the Starstone Isle, outwitting wily demons and facing the mighties...
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Pathfinder 2E: (PF153) Extinction Curse #3 - Life's Long Shadows$39.99Fresh from their successes in Escadar, the heroes bring their traveling circus to the Isle of Kortos—the so-called Starstone Isle at the heart of the Inner Sea. As their circus tours the farming co...
Added To Cart :Add To Cart Failed :Product successfully added to wishlist!Black Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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