BattleTech Gothic brings the Endless War to life on your tabletop! Inside this box, you'll discover a dark realm of 'Mechs and monsters locked in a battle for survival and supremacy across the war-...
Recommended Ages: 13+
The Inner Sphere Battle Lance includes the much-loved Warhammer, Rifeman, Phoenix Hawk, and Wasp -no assembly required- along with four MechWarrior pilot cards and four Alpha...
BattleTech: Clan Invasion brings remolded Clan and Inner Sphere Mechs to players’ tabletops, adding additional content to BattleTech: A Game of Armored Combat.
The Clan Invasion core box will i...
Recommended Ages: 13+
The Inner Sphere Command Lance includes the iconic Marauder, Archer, Valkyrie, and Stinger -no assembly required!- along with four MechWarrior pilot cards and four Alpha Stri...
The BattleTech Salvage Box: Visigoth is a plastic miniature for use in the classic BattleTech tabletop and Alpha Strike games. The box also provides one dry-erase card, which are intended to direct...
The Clan Support Star is a collection of five plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. The box also provides five dry-erase cards, which are intended ...
Recommended Ages: 13+
The Clan Command Star includes the Dire Wolf, Summonder, Stormcrow, Mist Lynx, and Shadow Cat -no assembly required along with five MechWarrior pilot cards and five Alpha Str...
Unleash the House Davion Heavy Battle Lance! Includes the Templar, Falconer, Thanatos, and new Federated Suns variant of the Thunderbolt - no assembly required - along with four MechWarrior pilot c...
The Inner Sphere Recon Lance is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. The box also provides four dry-erase cards, which are inte...
BattleTech Salvage Box: Mercenaries is a blind box containing one plastic BattleMech miniature for use in BattleTech tabletop and Alpha Strike games. The box also provides one dry-erase card, which...
Our high-quality, affordable, read-to-play plastic miniatures ForcePacks are the heart and soul of BattleTech. Each re-imagined miniature retains the core of each ‘Mech’s identity grounded in the o...
Delivering blistering firepower at range is often the best way to soften up hard targets. These ‘Mechs and their expert MechWarriors make it look easy, employing a wide-range of energy and autocann...
Clashing Armies
The commline ablaze with determination.
An army of war-forged metal titans on the heights.
The enemy entrenched in the valley below, weapons charging.
On your order, your force su...
Recommended Ages: 13+
The Inner Sphere Heavy Lance is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. The box also provides four dry-era...
Terra has fallen. An ilClan has arisen. But IlKhan Alaric Ward desperately needs as many machines and warriors as he can recruit to maintain his grasp on the jewel of mankind. That includes 'Mechs ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '