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topThere are 1187 productsSort
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Pathfinder 2E: (PF150) Age of Ashes #6 - Broken Promises$20.00The Age of Ashes Adventure Path concludes! The heroes have defeated the Scarlet Triad, but in doing so have learned a shocking truth—the Scarlet Triad has been financed all these years by the enigm...
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Pathfinder: Ultimate Magic (HC)$56.99Unlock the magical mysteries of the Pathfinder RPG with this exhaustive guide to the art of magic, an invaluable resource for players and Game Masters alike! This comprehensive 256-page hardcover r...
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Pathfinder: Complete Wizard Chronicle (HC)$49.99 $35.00The Complete Character Chronicles, the tools you need to tell your story, and the pages to preserve it. What does that mean? It means that we take that heap of books, characters sheets, and journal...
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Pathfinder: Advanced Players Guide (HC)$64.99Explore new and uncharted depths of roleplaying with the Pathfinder RPG Advanced Player’s Guide! Empower your existing characters with expanded rules for all 11 Pathfinder Roleplaying Game core cla...
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Necromunda: The Aranthian Succession - The Vaults of Temenos (HC)$63.99This 136-page hardback supplement contains: – The Great Pilgrimage– Crusading Gangs– The Road to Temenos Campaign– Narrative Scenarios– Dramatis Personae– Additional Rules
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Necromunda: The Aranthian Succession - Cinderak Burning (HC)$63.99This 128-page hardback supplement contains: – The Great Darkness – The Succession Campaign – Narrative Scenarios – Dramatis Personae – Escher and Goliath Rules This is an expansion to Necromun...
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Necromunda: Book of The Outlands$63.99This 144-page hardback book contains: – Ash Waste Nomads– Ironhead Squat Prospectors– Wasteland Gangs– Wasteland Workshop – Battles in the Ash Wastes– Additional Rules– Vehicle Rules– Weapon Refere...
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Necromunda: The Book of Judgement$63.99Contents– Crime on Necromunda: Extensive background on the vast criminal organisations and enterprises of Necromunda– Palanite Enforcers: Rules for fielding these elite officers of the law in Necro...
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Mini-Dungeon Tome II Pocket Edition$49.99Over 140 adventures for 5e: Adventure, anywhere! The handy pocket edition of the Mini-Dungeon Tome II is easy to bring along wherever you go! Mini-Dungeons are setting-agnostic adventures that span...
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Magical Kitties Save The Day: Wild Ones$19.99Format: 32 pages, full color softcover book with poster map bound inside (9.25 x 9.25 in) Far from the towns and cities of house kitties, in the vast wilderness beyond, live brave kitties without a...
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Magical Kitties Save The Day: Mars Colony Scenario$18.99Format: 32 pages, full color softcover book with poster map bound inside (9.25 x 9.25 in) When colonists traveled to Mars, of course their magical kitties came with them! Now the kitty krew is r...
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Magical Kitties Save The Day: Alien Invasion$18.99The magical kitties in Happy Glade spend their lives like kitties in any other big city suburb. They laze in the sun, chase mysterious red dots, and occasional thwart alien invasions! That’s becaus...
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Middle-earth SBG: Fall of the Necromancer$67.49You will need a copy of the Middle-earth Strategy Battle Game Rules Manual, Armies of the Lord of the Rings, and Armies of the Hobbit to use this expansion.
Added To Cart :Add To Cart Failed :Product successfully added to wishlist!Black Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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