The Claiming has come and gone, and Gudrun slept through the entire event in a drunken stupor. Waking up to a ruined world, Gudrun found himself burdened by an unshakable guilt. Had he gone on a bender so powerful it broke the world? With no one around to tell him otherwise, Gudrun swore off drinking and began to wander the wastes in search of answers.
During this journey, Gudrun discovered the wreckage of an old scavenger crew and came into possession of a strange mekamaul arcane artifact. The power seeping from the relic was addictive but volatile, agitating the ogrun even as he grew more reliant on its power. Confused and angry, Gudrun continues his search for survivors…and answers.
TRADE POINTS: Gudrun is a Scout Class Hero with a playstyle unique to most Scouts. He does not have any mobility tricks himself but instead can force nearby enemies to move closer to him with his Avalanche of Insults ability. It’s the perfect setup to get multiple enemies in his Spotter range and his Berserker range to deal loads of damage with your Crew. This model is also playable in WARMACHINE & HORDES as a Mercenary Minion solo that will work for Cryx, Cygnar, Khador, Circle, Legion, Skorne, and Trollbloods.