Armed with rapid-fire harbinger cannons, the Paladin Annihilators provide heavy support to Alliance forces on the battlefield. While charged with Arc, the weapons’ advanced smart lock-targeting sys...
The heavily armed Vassal Witch Hunters provide fire support to Aeternus Continuum forces in battle. Though they are slow to move under the weight of their hex cannons, the Witch Hunters phase seque...
Trained and equipped to work in concert with Coalition Warcasters, the Rangers are the elite forces of the Marcher Worlds. Armed with fusion blades, mechanically augmented battle rifles, and Arc-dr...
35mm Scale
As the Empyreans make their presence felt throughout the galaxy, their legions are accompanied by heavily armed autonomous attack vehicles. The Zenith is inarguably among the most ad...
The Factotum is a specialized robotic servitor designed to repair and maintain Empyrean technologies. The Factotum’s sophisticated but limited artificial intelligence is focused almost entirely ...
The discorporeal dead of the Consilio Mortuorum are generally considered to be the ascended masters of the Aeternus Continuum. While venerated and revered for their knowledge and contributions to t...
A rank above the Vassals, the multi-limbed Grafters are the meat mechaniks of the Aeternus Continuum. Not truly members of the sect’s clergy, the Grafters maintain the Continuum’s warjacks and figh...
The Marcher Worlds’ combat engineers are a strange breed. Charged with maintaining and repairing the Coalition’s warjacks, these cantankerous combat mechaniks take to the battlefield with heavy arm...
35mm Scale
The Sentinel is the Empyrean’s heavy support warjack. Aggressive, powerful, and nigh invulnerable while charged with Arc, the warjack is armed with some of the most advanced mechanika ...
A misshapen horror of steel and malice, the Scourge is a brutally effective melee-focused warjack. Though it can be equipped with a variety of destructive weapons, the chassis’ defining features ar...
Manufactured throughout Alliance space, the Firebrand is the primary support warjack of the Paladin forces. While produced in great numbers according to a common design, the Firebrand system remain...
A misshapen horror of steel and malice, the Scourge is a brutally effective melee-focused warjack. Though it can be equipped with a variety of destructive weapons, the chassis’ defining features ar...
The forces of the ruthlessly expansionistic Iron Star Alliance persistently push into the territorial holdings of their rivals. As new worlds and systems are conquered, the Alliance appoints govern...
Artemis Fang is one of those rare warriors known to her enemies almost as well as she is to the Rangers and freedom fighters she serves alongside. Possessing a steely nerve, deadly skill, and the p...
The much-feared scion of a powerful elector family with connections throughout the Supreme Concordiat, Baron Mooregrave’s unnatural lifespan has cast a long shadow over the courts of the Iron Star ...
With a reputation spanning the Thousand Worlds, Jax Redblade is among the most notorious pirates to prey upon the shipping lanes of the Hyperuranion. Bloodthirsty, cunning, and utterly lacking in m...
A highly decorated veteran of the Iron Star Alliance’s Paladin forces who left the service under a cloud of secrecy, Voitek Sudal has dedicated his life to tracking down the most dangerous criminal...
Saber Vanguards are the Empyreans’ close-combat specialists. Armed with a pair of Fusion Scythes and flailing tentacles, these squads of robotic servitors are unleashed upon the enemy like a tide o...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '