Designer : Rikki TahtaYear Published : 2015Designer : 3 - 6Playing Time : 15 MinutesAges : 12 and UP
In Coup: Rebellion G54 (G54), the last player with influence in the game wins, with influence be...
Number of Players: 3-6Playing Time: 15-20 MinutesRecommended Ages: 12+
Coup: G54 - Anarchy, an expansion for Coup: G54, adds seven new roles and actions to that game for more vicious fun: Anarchist...
# of Players: 2–6Playing Time: 15 Min Age: 13+You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Y...
Number of Players: 2-8Playing Time: 15 MinutesRecommended Ages: 10+
Codenames, the multiple award winning social word game, is becoming an even "bigger" hit! Introducing Codenames XXL.
This double...
The #1 party game now featuring the long-running hit show!In this popular social word/picture game, two Cluemasters give one word clues to help teammates identify some of the most fan-obsessed char...
Number of Players: 2-8+Playing Time: 15 MinutesRecommended Ages: 10+Original picture card dimensions: 2.6 x 2.6 inchesOversized picture card dimensions: 4.1 x 4.1 inches
Our newest title is not nec...
Number of Players: 2-8Playing Time: 15 MinutesRecommended Ages: 10+
Two rival spymasters know the secret identities of their agents in the field. Their teammates know the agents only by their CODEN...
In Codenames, two teams compete to see who can guess all of their words correctly first — but those words are hiding in plain sight in a 5x5 grid that includes the words of the other team, neutral ...
Number of Players: 2+Playing Time: 15 MinutesRecommended Ages: 10+
Codenames: Duet XXL, the cooperative version of our popular word association game, brings an improvement over its smaller predeces...
Number of Players: 2Playing Time: N/ARecommended Ages: 10+
Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on th...
In Codenames, two teams compete to see who can guess all of their words correctly first — but those words are hiding in plain sight in a 5x5 grid that includes the words of the other team, neutral ...
As in its parent game Cockroach Poker, Cockroach Poker Royal has nothing to do with poker – except that the game is all about bluffing, but with cards showing cockroaches, rats and stink bugs inste...
Cockroach Poker is a reverse set collection game that has nothing to do with poker – except that the game is all about bluffing, with cards that show cockroaches, rats and stink bugs. The goal is t...
The Virtual Reality Module allows you to look at the crime scenes in a much more immersive way. Attach the VR Glasses to your mobile device and look at the crime scene all around you just like if y...
Number of Players: 1-4Playing Time: 30-90 MinutesRecommended Ages: 14+
Some strange things have started to happen in the small town of Redview. For weeks now, animals have been disappearing. When W...
Number of Players: 1-4Playing Time: 60-90 MinutesRecommended Ages: 14+
Noir is an expansion authored by Stephane Anquetil, a very talented writer with credentials including Sherlock Holmes Consulti...
Number of Players: 1-4Playing Time: 60-90 MinutesRecommended Ages: 12+
Chronicles of Crime is cooperative game of crime investigation, mixing VR experience and board gaming. With the same physical...
This recharge pack contains the components for a second campaign of Charterstone. It is completely optional, as Charterstone is designed to be infinitely replayable after the first 12-game legacy c...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '