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topThere are 126 productsSort
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Konflikt '47: Rift Dice - Yellow$37.99Unleash Rift power on the battlefield with these Konflikt '47 Rift Dice! The Rift mechanic drives Konflikt '47, representing the unstable energy that fuels strange technologies and creatures. These...
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Konflikt '47: Introductory Set$74.99This is not war. This is the end. Konflikt '47 is the tabletop wargame of heroes, horrors, monsters, and mechs – set in an alternate universe in which WWII never ended, and terrifying new weapons o...
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Konflikt '47: German SD.KF2 234/X Puma$74.99The highly advanced SdKfz 234 series of armoured cars are an obvious platform on which to place the latest advances from the German Rift-tech workshops in Dresden. As refinements to the schwerefeld...
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Konflikt '47: Order Dice - Maroon$38.99Bolt Action utilises a random unit activation system using Order Dice. Each player will need one set of Orders Dice in a different colour to that of their opponent. This set contains 12 maroon-colo...
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Konflikt '47: Nachtjager Assault Squad$74.99No longer even vaguely human, the Nachtjäger are the result of extensive Rift-tech alteration to human generics. It is unknown if the subjects for this programme are volunteers, but their effect on...
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Konflikt '47: Dice Bag - United States$41.99Draw your Order and Rift Dice in style with this fantastic dice bag, proudly displaying the flag of the United States. It’s perfect for games of Konflikt '47 and also keeps your dice safe between b...
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Konflikt '47: Soviet T-34/ZP$74.99The T-34 was one of the best medium tanks pre-rift but now as most of them lie in ruins, the need for the armour symbol of Stalin has made a return. Using the ever so reliable chassis of T-34, rift...
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Konflikt '47: British Armoured Infantry Section$84.99As most nations began adopting heavily-armoured infantry, the British took a more extreme view. With automatons providing close fire support to the infantry, it was decided that any armoured troops...
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Konflikt '47: M5A2 Coyote Light Walker$57.99One of the original US walker designs, the Coyote bridges the gap between infantry heavy armour technology and larger walkers. Compact and mobile, and carrying a decent anti-infantry armament, thes...
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Konflikt '47: Schreckwulfen Squad$89.99One of the more stable and successful Axis Rift-tech genetic enhancement projects combines human and canine DNA, creating the Schreckwulfen - hulking beasts with a strong resemblance to the mytholo...
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Konflikt '47: Japanese Scorpion Light Walker$69.99The Type 6 Ke-Ho Kei-Hokousensha ‘Scorpion’ clearly owes its speed and agility to the German Spinne but combines this with a much lower profile and far quieter engine, making it an excellent recce ...
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Konflikt '47: British Automated infantry With HMG$79.99These mechanical monstrosities tower over the average soldier, this allows them to bear heavy machine guns with little penalty. Used to spearhead assaults or guard rear-flanks, these are mainly use...
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Konflikt '47: Soviet Cossack Light Walker$59.99The Soviets recognised the versatility of the German Spinne walker and were able to reverse engineer much of the technology from captured examples. Using biped technology stolen from the US, they w...
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Konflikt '47: British Cromwell-T$79.99The Cromwell tank, officially designated as the Tank, Cruiser, A27M, has proven to be one of the most successful Commonwealth armoured vehicles. Developed as a cruiser tank, it prioritized a balanc...
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Konflikt '47: United States Firefly Airborne Infantry$74.99Drop into hell on Earth - and come out the other side! American advancements in repulsorlift Rift-tech have allowed a man to soar through the air in great bounds, or drop from an aircraft and contr...
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Konflikt '47: Soviet Bloc Elite Operational Group$209.99The challenge of supporting the lethal Ursus infantry in combat has led to the formation of specialised Operational Groups by Soviet Bloc commanders. All ‘conventional’ infantry have been discarded...
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Konflikt '47: 'Slammer' Samuels, The First Paragon$22.99The story of ‘Slammer’ Samuels’ ascent through the ranks of the US Army and eventual evolution to become the first Paragon is known across the United States. Enlisting the day after Pearl Harbor, H...
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Konflikt '47: Ghost Infiltration Platoon$99.99Since their first deployment against United States forces in the Philippines in late 1945, the 'Ghosts' have proven invaluable. Their ability to phase into a state of existence separate yet paralle...
Added To Cart :Add To Cart Failed :Product successfully added to wishlist!Black Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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