20 Hard Plastic Skeleton Warriors/Spearmen with Command20 Hard Plastic Zombies20 Hard Plastic Ghouls2 Hard Plastic Balefire Catapults with Crew1 Metal Necromancer with Alternate ComponentsPlastic a...
The Starhawk-class Battleship was the first capital ship commissioned by the nascent New Republic Defense Fleet after the Battle of Endor. Assembled at the Nadiri Dockyards from the salvage of capt...
With twisted bodies animated by the power of a raging storm, their souls infused with very essence of the Nexus, the orcs that emerged from Garkan’s flesh forges were unlike any that had come befor...
The pious warriors of Basilea march to war with the power of the gods at their backs. Angelic Elohi soar high above the battlefield, while the warrior-monks of the Paladins use their divine magic t...
Orcs live for war in a quite literal sense, having been bred for that very purpose by the machinations of an evil god. Over the centuries, they have developed neither culture nor civilisation, busy...
The Salamanders are cursed with the chill of Winter. Only the power of Kthorlaq and their mastery of flame keeps them alive. Salamanders' blood burns with great heat, manifesting in billowing va...
More than a century after their revolt and escape from the Abyssal Dwarfs, the Ratkin have become a menace that has plagued many of the civilised lands. Tales of savage beasts, arcane magics and bi...
The Trident Realms are proud and territorial, and can commit to violence with little provocation. The lord of any land-bound territory would be wise to treat their inlets and coasts cautiously, les...
An alliance of outcasts hailing from the frozen north and united by a common purpose. Northern Alliance Warbands include a wide variety of soldiers, from half-elves and ice Naiads to the lumbering ...
The Nightstalkers are the dreams, nightmares, fears, and horrors of mortals made manifest. Although their incursions into our realm are thankfully rare, the devastation caused by such events is abs...
Small, unpleasant and spiteful, Goblins are often written off by those who know no better as simply the weaker serving class of the Orc race. In fact, Goblins are utterly separate from Orcs, being ...
The Abyss is a strange other-realm, populated by wicked creatures locked in an eternal battle with each other. Whenever they are directed to fight the outside world, it is a time of woe for all civ...
An ancient empire punished for its hubris and fall into chaos. The cursed peoples of the Ahmunites are now a nightmare that haunt the parched, unforgiving lands of the south.
This set contains 53 p...
The pious warriors of Basilea march to war with the power of the gods at their backs. Angelic Elohi soar high above the battlefield, while the warrior-monks of the Paladins use their divine magic t...
The forces of Talannar’s alliance are hardy, veteran warriors with years of experience surviving and fighting in the harshest of conditions. Life isn’t fair, so deal with it – a common saying among...
The Twilight Kin have deliberately cast aside the morality and compassion that endowed Elvenholme with much of its grandeur at the height of the kingdom’s power. In their ruthless drive to restore ...
The Halflings have split from the League of Rhordia . While relations have been rebuilt, the Shirefolk are now responsible for their own defence and have organised their army under the expert ey...
Druids commune with the very energies of nature, commanding its raw power and the respect of the creatures of the forests and wild places of Mantica. This starter force allows you to field a small ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '