Aquatic creatures of great agility and fierce cunning, these warriors are formidable Demon Fighters, and the bane of any creature allied with the Abyss.
CONTENTSThis set contains 20 multi-part hard...
The biggest and most dangerous Orcs band together into regiments of their own, outfitted in the best equipment by the Orcish warchiefs. They wear the finest armour Orc artificers can make, black su...
This set contains 20 plastic multi-part Ghouls fantasy miniatures from Mantic Games, for your fantasy battle wargames and diorama.20 Plastic Undead GhoulsKnives and spare head20 20mm basesMantic Po...
Uncharted Empires contains 12 new army lists, and for the first time players have access to Army themes. These allow list variants of one of the games master lists and help add new flavor to an exi...
Welcome to Kings of War, and prepare to rally your forces to fight epic battles in the best and biggest fantasy mass-battle game. Choose your side and then command an army of Mantic miniatures to r...
These enormous vessels are the epitome of dwarf technology, and represent the life’s work of their Warsmith commanders. Their funnel stacks belch thick smoke into the air as their enormous paddle w...
Like all armies, the halflings have some commanders, champions and individuals that play unique and crucial roles in keeping the army organised outwitting the enemy, or just throwing in a lethal ...
The Harvester is a slightly ramshackle crop harvester pressed into combat a strange mix of wood, metal and troll Utilised on the battlefield, it incorporates the cutting devices of a reaping machin...
The most heavily armed of all Twilight Kin ships, and named for the murderous creatures that lurk in the shadows of their decks, Butchers are grotesque to look upon. Their prows resemble the gap...
Seas Aflame takes your games of Armada to the next level. With new scenarios, rules for fliers and fortifications as well as a full campaign system, the book also expands on the background in th...
Something stirs in the Winterlands. In the frozen north of the world, the enigmatic Northern Alliance maintain their long vigil, watching the wars of the world from their fortress city of Chill and...
The humans of the Northern Alliance come mostly from the northern clans who have sworn allegiance to Talannar, but they can come from many disparate lands. Of these, some are remnants of eastern tr...
Lords of the Kindreds often ride to battle atop fierce Cold Drakes, striking where the enemy least expects. Often they circle the battlefield in ominous packs with their fellow Kindred, a porten...
The third Draken Armada monster that humanity was introduced to is the most extraordinary. Gausamal is a serpentine creature that is truly at home in space. Her grace and intelligence are easy to ...
The Ice Kin have adapted the bolt throwers of their southern kin to develop their own version capable of great mobility and light-weight practicality, while still delivering a chilling and devastat...
As with the Coursers, the Draken Armada also utilizes trained creatures from their home world as aerial hunters. Stalkers range ahead of their masters, keeping pace with the Coursers below. When a...
Better trained and quipped than other warriors, revenants fill more specialised roles within the Ahmunite legions. Many fight on foot as armoured infantry, carrying two-handed glaives and pole-arms...
Ranged troops are general equipped with bows, but some regiments are armed with the rarer crossbow. This archaic weapon is believed to have its origins in the Ahmunite Empire and even as lifeless b...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '