Riftforged legions are organised into cohorts, each led by a Stormbringer an orc of exceptional power and cunning, whose exposure to rift energy has increased their physical strength, while often l...
Stormcallers act as messengers and emissaries, often delivering the orders of the High Marshalls or even one of the Wicked Ones directly from the Abyss to the field of battle Although none amongst ...
When the Feastmaster and his gangs are sent ahead to scout for any potential enemies and grab as much food as they can, anything they can trap, shoot and snare gets shoved in the pot.
Giving the r...
Crocodog was first discovered by an ogre mercenary company fighting in the Khopacati Swamplands. Since then, they have become the ubiquitous pets and fighting companions of ogre warriors. Nobody el...
Hire spellcasters to put wind in your sales, duel with enemy wizards, send fireballs crashing into the enemy's bows, and thwart their own sorcery. These optional rules and cards for Armada will ...
Soldiers on the battlefield commonly form into Regiments and Troops. Ranks and files of fighters make up the core to any army, from the magical Abyssals, to the stalwart Dwarfs. These plastic movem...
Soldiers on the battlefield commonly form into Regiments and Troops. Ranks and files of fighters make up the core to any army, from the magical Abyssals, to the stalwart Dwarfs. These plastic movem...
The battlefields are full of all manner of strange contraptions and lumbering beasts; from the ramshackle chariots of the orcs to the magical Earth Elementals. These plastic movement trays allow yo...
The battlefields are full of all manner of strange contraptions and lumbering beasts; from the ramshackle chariots of the orcs to the magical Earth Elementals. These plastic movement trays allow yo...
The Star Wars: Armada Dial Pack provides players with 10 additional command dials and seven additional speed dials, allowing them to further expand their fleets.
Additionally, this pack includes f...
Created to commemorate the passing of a true Kings of War legend: Jesse Cornwell. This new ogre warlock was designed with Jesse to represent his favourite Kings of War faction to ensure that, even ...
Kings of War : In the Mood For War
Kings of War
Tournament
2024-02-10
10:00:00
Entry: $20When: Saturday February 10th, 10am (Doors open at 9:30)
See the full rules for this event here: https://d...
Kings of War Christmas Carnage
Kings of War
Tournament
2023-12-02
10:00:00
Entry: $20When: Saturday December 2nd, 10am (Doors open at 9:30)
See the full rules for this event here:https://docs.go...
KoW: Return of the Spooky Murder Ghost
Kings of War
Tournament
2023-10-14
10:00:00
Entry: $20 or 6 Heroes RewardsWhen: Saturday October 14th, 10am (Doors open at 9:30am)
Rules Pack!
28
When the first ships of the Draken Armada entered our solar system, humanity braced itself for even more conflict, fearing another threat had entered the Monsterpocalypse. When their first Bastion...
The dead do not rest easy, for there are those who would use them as macabre puppets to fulfill their own mortal ends. Skeletal foot troops and cavalry shamble onwards in a relentless tide, overwhe...
The leaders of the Northern Alliance are never far from battle. Leading by example, they unite the varied warriors of the frozen north under one banner.
1 Resin Thegn1 Resin Ice Queen1 Resin Frostf...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '