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topThere are 111 productsSort
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Fallout Wasteland Warfare: Children of Atom - Choir$69.99“And when we are finally granted Division, it will be as heroes! A new day dawns, brothers and sisters. Glory to Atom!” A devout group worshipping the power of the atomic bomb as a holy prophet, th...
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Fallout Wasteland Warfare: Brotherhood of Steel - Core Box$59.99‘Ad Victoriam.’ When on patrol, The Brotherhood of Steel move as a highly drilled unit. Rigorously trained, and zealously loyal to one another, a single Recon Squad can carve their way through the ...
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Fallout Wasteland Warfare: Cryptids: Megasloth$54.99This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Miniatures. If anything out there’s a god, it’s the Megasloth. You seen that thing? These gentle giants are the descendants ...
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Fallout Wasteland Warfare: Cryptids: Snallygasters$59.99This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Miniatures. The horrifying result of experiments with the experimental Forced Evolutionary Virus, the snallygaster has six l...
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Fallout: Wasteland Warfare: Raiders: Operators Bosses$37.99This miniatures set is part of the NUKA WORLD wave for Fallout: Wasteland Warfare! ‘It’s nice to meet someone and know they have an exact caps price in mind they would charge to kill you.’ If there...
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Fallout Wasteland Warfare: Survivors: Washington Personalities$39.99This set is part of the CAPITAL wave for Fallout: Wasteland Warfare! In Fallout: Wasteland Warfare players will build their own crew from a wide range of factions, allies and iconic characters from...
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Fallout Wasteland Warfare: Children of Atom: Zealot Congregation$64.99The new Commonwealth wave of miniatures and rules expansion for Fallout: Wasteland Warfare has arrived! The Church of the Children of Atom is an organisation which worships a deity known as Atom. ...
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Fallout Wasteland Warfare: Gunners: Core Box$49.99The new Commonwealth wave of miniatures and rules expansion for Fallout: Wasteland Warfare has arrived! The Gunners are the most organised mercenary group in the Commonwealth, and they’ve garnered...
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Fallout Wasteland Warfare: Gunners: Conquerors of Quincy$39.99The new Commonwealth wave of miniatures and rules expansion for Fallout: Wasteland Warfare has arrived! Glory is one of the most advanced synths, having joined the Railroad to free her people. Dea...
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Fallout Wasteland Warfare: NCR: Ranger Patrol$49.99Rangers are the elite troops of the NCR. Mixing snipers with line troopers and veterans, they are one of the most effective tools in the NCR arsenal, capable fighters able to hold their own. The...
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Fallout Wasteland Warfare: Robots: Securitron Enforcers$39.99The PDQ-88b securitron is the law on the New Vegas Strip. Mr. House’s faithful beat cops, they ensure no one breaks the rules or brings the wasteland into the confines of the ‘peaceful’ city. Th...
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Fallout Wasteland Warfare: NCR: Top Brass$39.99The NCR has created strong military procedure and structure to aid its efforts on the front line. While the commanders themselves come with different attitudes and levels of experience, they all...
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Fallout Wasteland Warfare: NCR Core Box$59.99The New Californian Republic rose from the ashes of the great war to rebuild and rejuvenate swathes of what as the western united states. Starting from a small trading town, it expanded and grew...
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Fallout Wasteland Warfare: Brotherhood of Steel: Order of the Shield$44.99Sorties into the wasteland can be a dangerous proposition for even the most well-trained Brother of Steel initiate. The Order of the Shield are a bulwark against all foes that may come across the p...
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Fallout Wasteland Warfare: Unaligned: T-51 Power Armor$44.99T-51 power armor was the peak of armor technology before the Great War, and remains one of the most iconic sets of personal-protective exo-suit plating in the wasteland. The next generation after t...
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Fallout Wasteland Warfare: Super Mutants: Skirmishers$42.99Super Mutants love to hunt and eat. If that means shooting down (mostly) defenceless ‘meat bags’ from afar or blowing their next meal into chunks will explosives, they are happy to do so. Their fav...
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Fallout Wasteland Warfare: Super Mutants: Overlord & Fist$39.99The largest, meanest, toughest, or just plain ugliest of Super Mutants are also usually the leaders. Those who stand out (even by Super Mutant standards) rise to the ranks of overlords – huge, hulk...
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Fallout Wasteland Warfare: Children of Atom - Priesthood$44.99“After years of skulking in the shadows like whipped dogs, our purpose is clear and I know that the key to our victory lies within the Nucleus itself. We will claim the secrets hidden away by that ...
Added To Cart :Add To Cart Failed :Product successfully added to wishlist!Black Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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