Unleash the firestorm with Maxen, the Artificer.
Possessed of a brilliant mind, Maxen easily grasps concepts beyond mortal understanding. Proof can be seen in his flock of mechanical Gearhawks. The...
"Bound to the elementals from birth, the Keeper of the Oath is a warden of the mortal realm, a foe to any that try to seize the power of the gods for their own. Shayle binds each godtear with runic...
"Proud, stoic, and resolute, the Thane of the Forsaken Holds stands as a guardian against all who would seek to visit ruin upon the land of his ancestors, or its people. Accompanied by his Househol...
"The Scourge of the Broken Plains is known far and wide, tales of violence and brutality preceding him. A tyrant characterised by his brutal lash, Rangosh is a terrifying opponent to face. Leading ...
"Once guardian of the Eternal Glade, the Autumnal Wind has led her Mistwood Rangers from that hallowed place in pursuit of the destiny which now calls to her. Few have ever seen Lorsann’s face, for...
"The last of his people to avoid enslavement, the mantle of Warden of the Stonekin Isle has long sat upon Halftusk’s broad shoulders. No simple brute but an anguished soul, his demeanour is kindly ...
"Blackjaw surges forward as a brazen destructive force, threatening to destroy all before him in a bright inferno. In the Sweeping Flame’s wake come the Unburnt Reavers, vicious orc followers that ...
"Although savage creatures like orcs barely comprehend fear, that is not to suggest this barbaric people does not understand their own mortality. Such notions are instilled in their culture by the ...
"A fallen champion from a past age, Mournblade's cold heart refused to give up his endless lust for godhood. Heralded by grave wind and dark omens, the Soulless has returned, dead fingers once more...
"A wicked sight enough to trouble the bravest of souls, Grimgut is a lumbering mass of spoilt flesh, truly earning the alias of the Vile. Unlike others who seek to attract a band of followers, Grim...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '