Number of Players: 1-4Playing Time: 45-90 MinutesRecommended Ages: 12+
According to an old legend, a priceless red ruby is said to be hidden in the tomb of Sir Reginald Wreston and it can only be f...
Number of Players: 1-4
Playing Time: 45-90 Minutes
Recommended Ages: 10+
Can you solve the riddles and escape the impenetrable labyrinth?
During a tour of a historic castle, your attention...
Number of Players: 1-4
Playing Time: 120-180 Minutes
Recommended Ages: 12+
Can you complete the jigsaw puzzles, solve the riddles, and light the beacon before the ship crashes on the rocks?
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Sherlock Holmes needs your help!
The famous journalist Ignatius Loyde was murdered shortly after an article he published portrayed Sherlock Holmes as an imposter. There are leads that make Holmes t...
Number of Players: 1-4Playing Time: 45-90 MinutesRecommended Ages: 12+
What you had planned to be a relaxing walk in the woods suddenly takes a very different turn. As you are walking over a bridge...
The castle is the highlight of the hike, but hardly have the hikers entered the old walls, when the squeaky doors close. Escape appears impossible — but strange hints may lead players in a new dire...
For those shipwrecked on the beach of this forgotten island, a chained boat is the only hope — but the mysterious owner has left puzzles over the whole island. Will the team solve them, free the bo...
Number of Players: 1-4
Playing Time: 60-120 Minutes
Recommended Ages: 12+
Can you solve the riddles and find your way through the worlds and back home?
You have followed an ancient map to a ...
Fancy a ride at the fair on the ghost train? Of course — but what if this ride suddenly stops and you become trapped in the scenery? Then it's time to start working with your fellow passengers to e...
Number of Players: 1-4
Playing Time: 45-90 Minutes
Recommended Ages: 12+
A clue to a previously unknown masterpiece by Vincent van Gogh has been discovered in Amsterdam. You set about deciphering t...
Number of Players: 1-4
Playing Time: 45-90 Minutes
Recommended Ages: 10+
Spells, elixirs, magical powers: you thought your studies at the academy couldn’t get any more exciting. But when a gang of ...
Exit: The Game – The Mysterious Museum is a puzzle game modeled after escape rooms.
Starting with season 3, the Exit series is divided into difficulty levels. The Mysterious Museum is categorized a...
On an Egyptian holiday, players are visiting the highlight of the entire journey: the stone pyramids! But after rising through the narrow, labyrinthine corridors, they discover that they've lost th...
An alarm sounded in the eternal ice, so the polar station has been evacuated and foreclosed, but a small group of researchers has remained behind by mistake — and they have only one hour to find th...
Number of Players: 1-4
Playing Time: 120-180 Minutes
Recommended Ages: 10+
Can you complete the jigsaw puzzles, solve the riddles, and stop the theft of the precious cultural artifacts from the...
As the subjects of a medical study, the players have checked into a lab, but while they're on time at the site, no one else seems to be there — then they realize that something seems wrong here. St...
Exit: The Game – The Sinister Mansion is a puzzle game modeled after escape rooms.
Starting with season 3, the Exit series is divided into difficulty levels. The Sinister Mansion is categorized at ...
Team spirit, creativity, mystery and speed are in demand at EXIT: The Game – The Stormy Flight. The 1-4 players have little time to bring a complicated situation under control again: The players ar...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '