Number of Players: 1-4Playing Time: 40-80 MinutesRecommended Ages: 13+
Within the charming valley of Everdell, beneath the boughs of towering trees, among meandering streams and mossy hollows, a ci...
Number of Players: 1-6Playing Time: 40-120 MinutesRecommended Ages: 13
The king is throwing an unprecedented year-long event to commemorate the 100th year since Everdell's founding. Come one, come ...
Number of Players: 1-4Playing Time: 40-80 MinutesRecommended Ages: 13+
Explore a new underwater society in Pearlbrook, the first expansion for Everdell!Pearlbrook introduces a new side board, the r...
Number of Players: 1-4Playing Time: 40-80 MinutesRecommended Ages: 13
Far beyond the comfortable borders of the Everdell Valley, deep in the mysterious and uncharted lands, adventure is waiting to ...
The Collector's Edition of Everdell includes everything in the standard edition, plus the 10 card Legends expansion, 15 Extra! Extra! cards, 30 metal tokens, and an upgraded 8-sided die. This is al...
The collector's edition comes with game play content not included in the retail edition: 4 additional adornment cards, 6 event cards, and 4 forest cards. Some additional components as well: 18 addi...
Compatible with Everdell® including all Collector’s Edition content and the Pearlbrook®, Bellfaire® and Spirecrest® expansions.
Insert compatible with Everdell® including all Collector’s Edition co...
Number of Players: 1-4Playing Time: 40-80 MinutesRecommended Ages: 10+
Lurking in the depths of Mistwood, the cunning and villainous Nightweave plots to take over Everdell with the aid of her spide...
Number of Players: 1-4
Playing Time: 45 Minutes
Recommended Ages: 8+
MAKE YOUR PLANET THE GREENEST AND MOST FERTILE OF ALL!
Evergreen is a tree-growing strategy game for 1-4 players where your goal...
Number of Players: 2-8
Playing Time: 45 Minutes
Recommended Ages: 14+
In Everyone Else Thinks This Game Is Awesome, you are all asked trivia questions, simultaneously write down answers, and then a...
Number of Players: 2-8
Playing Time: 45 Minutes
Recommended Ages: 14+
The Everyone Thinks This Game Is Awesome base game contains over 1000 questions! Expansion packs require a copy of the base gam...
Number of Players: 2-8
Playing Time: 45 Minutes
Recommended Ages: 14+
The Everyone Thinks This Game Is Awesome base game contains over 1000 questions! Expansion packs require a copy of the base gam...
Number of Players: 2-8
Playing Time: 45 Minutes
Recommended Ages: 14+
The Everyone Thinks This Game Is Awesome base game contains over 1000 questions! Expansion packs require a copy of the base gam...
Number of Players: 3-8
Playing Time: 45 Minutes
Recommended Ages: 18+
The Everyone Thinks This Game Is Awesome base game contains over 1000 questions! Expansion packs require a copy of the base gam...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '