In Exit: The Game – Theft on the Mississippi, 1-4 players find themselves in a tense story again. A robbery takes place while you're traveling down the Mississippi on a steamboat. Can your team of ...
EXIT: The Game - The House of Riddles is a puzzle game modeled after escape rooms.
Starting with season 3, the EXIT series is divided into difficulty levels. "The House of Riddles" is categorised a...
Number of Players: 1-5Playing Time: 60-90 MinutesRecommended Ages: 14+The sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, ...
Exploding Kittens is a kitty-powered version of Russian Roulette. Players take turns drawing cards until someone draws an exploding kitten and loses the game. The deck is made up of cards that let ...
Number of Players: 2-5Playing Time: 15 MinutesRecommended Ages: 18+
For people who are into kittens and explosions and boob wizards and sometimes butts
Created by Elan Lee (Xbox, ARGs), Matthew Inm...
This stand-alone game includes cards from Exploding Kittens, Imploding Kittens and the Exploding Kittens App and allows 2-10 players
Exploding Kittens is a kitty-powered version of Russian Roulette...
Number of Players: 2-5Playing Time: 15 MinutesRecommended Ages: 7+
This is the THIRD expansion of exploding kittensThis is not a standalone game—it requires a copy of Exploding Kittens to play.
Exp...
Introducing Exploding Kittens Puzzles! Featuring designs from The Oatmeal and the Exploding Kittens Creative Team. Exploding Kittens jigsaw puzzles are delightfully maddening and feature your favor...
Imploding Kittens is the first Expansion of Exploding Kittens, the award-winning card game that made Kickstarter history as the most-backed project, ever. This Expansion deck includes 20 new cards ...
Number of Players: 2-5
Playing Time: 15 Minutes
Recommended Ages: 7+
Recipes for Disaster is a collection of the 121 best cards from Exploding Kittens and all the expansions. Both new and experien...
Streaking Kittens is the second expansion for Exploding Kittens, the award-winning card game that made Kickstarter history as the most-backed project, ever.
This expansion deck includes 15 cards, f...
Number of Players: 2-5
Playing Time: 15 Minutes
Recommended Ages: 7+
A CARD GAME FOR PEOPLE WHO ARE INTO BANANAS
The Minions have invaded the Exploding Kittens universe! Play an all new Minion...
Number of Players: 1-4Playing Time: 45 MinutesRecommended Ages: 12+
Explorers of the North Sea is set in the latter years of the Viking Age. As ambitious sea captains, players seek out new lands to...
Fairy Tale Fluxx is themed version of the popular game Fluxx. It is a card game in which the cards themselves determine the current rules of the game. By playing cards, you change numerous aspects...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '