When the King of Camazotz was still merely a man, the Ancient Altar called to him in his nightmares, beckoning him to the jungle with whispers of salvation for his people who were suffering from th...
The newest allies of the forces fighting to protect the Earth have traveled a long way to take part in this conflict. Most of the ships that make up the Draken Armada are too massive to enter a pla...
In the face of greater resistance than they could have ever expected, those who would seek the Earth’s destruction continue to advance their machinations.
Occasionally a Planet Eater will find it ...
The homeworld of the Draken Armada is still a mystery in many regards, but it seems that many of its higher forms of life share numerous similarities. Whereas mammals became dominant on Earth, rept...
The smoking wreckage of the once-powerful G.U.A.R.D. mech, Laser Knight, sat for weeks after its defeat; the organization that commanded it could not risk forces to retrieve and repurpose what was ...
The Earth’s protectors have been quick to evolve in response to a battlefield that grows more perilous by the day.
Scientists within G.U.A.R.D. continue to expand upon their creations, generating ...
The forces of the Draken Armada are a living example that appearances can be deceiving. These fierce dragonoid creatures are highly intelligent and technologically sophisticated. They fight with mi...
The third Draken Armada monster that humanity was introduced to is the most extraordinary. Gausamal is a serpentine creature that is truly at home in space. Her grace and intelligence are easy to ...
Within the Death Lands lies the Lake of Mictalan. This lake's shores are stained red from the countless lives sacrificed at its Ancient Altar. The Lake Witches that live within these sacral waters ...
The Lord of Mictal did not need any persuading to join The Ancient Ones—their worship of death drew the god of the underworld to them. It appears on the killing fields as a titanic ghoulish skeleto...
The Earth’s protectors have been quick to evolve in response to a battlefield that grows more perilous by the day.
Scientists within G.U.A.R.D. continue to expand upon their creations, generating ...
In the face of greater resistance than they could have ever expected, those who would seek the Earth’s destruction continue to advance their machinations.
Occasionally a Planet Eater will find i...
The only thing more terrifying than a whirling axis of sharp edges and pointed tips is a bigger, angrier, and more effective whirling fan of death. The momentum of Dervish strikes can fell even the...
The enigmatic Elemental Champions have redoubled their efforts to save the world from the ravages of the Monsterpocalypse. Elemental Champions use their mastery of the elements—air, earth, fire, ...
The enigmatic Elemental Champions have redoubled their efforts to save the world from the ravages of the Monsterpocalypse. Elemental Champions use their mastery of the elements—air, earth, fire, an...
To kill a god, you must wield the power of a god, and the Queen of Ixmiqui sought to do just that. Though a mortal, she knew her people were mightier than any malefic deity who wanted to extinguish...
Floruina is the mother of Vegetyrant life, and her children, the flowering sprayers, were made in her image. Using gas built up in its bulbs, the flowering sprayer can launch seeds as high-speed bu...
Void maulers are repurposed Triton crustaceans first assimilated to the Swarm Hive in the battle to enslave Karkinos. Their hollow carapace is filled with spare nanites that can shield and reinfo...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '