Frost giants rarely leave the Arctic Wastes but on occasion they may drift south in ones or twos, searching for food, or to resolve some issue that has angered them.
1 PVC Plastic and Resin model
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These beasts are an ancient, primeval ancestor of the Gur Panthers that the forces of Basilea employ in battle. Where the panthers are sleek and graceful, the Frost Fangs are heavy-set but hugely p...
The forces of the Draken Armada are a living example that appearances can be deceiving. These fierce dragonoid creatures are highly intelligent and technologically sophisticated. They fight with mi...
War! The ancient Jedi Order has taken to the stars to defend the Galactic Republic. As the threat of the Separatist Alliance spreads, leaving plundered worlds and petty tyrants in its wake, the Rep...
The Abyssal Dwarf Gargoyles Half-Regiment contains 10 premium plastic Gargoyle miniatures, from Mantic Games, for your fantasy battle wargames and dioramas.
The third Draken Armada monster that humanity was introduced to is the most extraordinary. Gausamal is a serpentine creature that is truly at home in space. Her grace and intelligence are easy to ...
A Scorchwing is considered the ultimate prize if you can manage to keep all your fingers and toes. The rare few that have claimed one as a mount, using protective saddles enchanted by the Mage P...
Goblin armies are made up of disparate clans from across Pannithor, typically brought together by the delusions of an individual goblin determined to rise to the lofty position of the goblin king.
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This tabletop miniatures set contains 10 plastic resin Goblin Fleabag Riders from Mantic Games, for your fantasy battle wargames and dioramas.
10 plastic resin Goblin Fleabag RidersChoice of rider ...
Goblin armies are made up of disparate clans from acrossPannithor, typically brought together by the delusions of an individual goblin determined to rise to the lofty position of the goblin king.
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Goblin armies are made up of disparate clans from across Pannithor, typically brought together by the delusions of an individual goblin determined to rise to the lofty position of the goblin king.
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A king’s most trusted, most skilled and experienced Snaggits are sent into a Slasher’s cave to tame these powerful reptiles. When they don’t come back out, the king sends in any old goblin to try a...
Air elementals are often invisible until they manifest fully in one location. While they are insubstantial, they can perceive the world but do not possess the strength to affect it. When they do...
The graceful Aeronauts are a sight to behold, flying in their hot air balloons. Staying high overhead and dropping bombs onto the hapless enemies below, their mere presence in the sky can be as muc...
The Halflings have split from the League of Rhordia . While relations have been rebuilt, the Shirefolk are now responsible for their own defence and have organised their army under the expert ey...
The Trained Bands are the most common troops in the Shire Army. Many so called Braves that are drafted to the Bands are not full time soldiers, although they are better trained than some militias f...
Perhaps the most daring troops in a halfling army are the Ej Grenadiers. Using their mechanical wings, these hot blooded individuals swoop over the battlefield like huge birds of prey, raining down...
Like all armies, the halflings have some commanders, champions and individuals that play unique and crucial roles in keeping the army organised outwitting the enemy, or just throwing in a lethal ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '