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topThere are 652 productsSort
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Pathfinder 2E: (PF202) Wardens of Wildwood #2 - Severed at the Root$42.99Under surprising new leadership, the Wildwood Lodge begins a campaign of violence. Shocked, the PCs and their allies form a new lodge in exile to oppose this new regime. As they recruit new friends...
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Pathfinder 2E: (PF203) Wardens of Wildwood #3 - Shepherd of Decay$42.99Having neutralized the enemy’s new weapons, the PCs and their allies assault the Wildwood Lodge directly to oust its murderous despot. Yet after recruiting local allies and besieging living fortres...
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Pathfinder 2E: (PF205) Curtain Call #2 - Singer, Stalker, Skinsaw Man$39.99Production has begun on a brand new opera that promises to bring your group's heroic adventures to the stage, but as it turns out, producing an opera can be as complex and even at times as dangerou...
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Pathfinder 2E: (PF206) Curtain Call #3 - Bring the House Down$39.99The time has come for your opera's premiere, but when an unexpected disaster strikes, the adventuring producers are forced to become adventuring heroes once again, as they scramble to untangle and ...
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Pathfinder 2E: (PF207) Triumph of the Tusk #1 - The Resurrection Flood$39.99For ages, the orcs of Belkzen have been marginalized, subjugated, and vilified, relegated to the rocky northern wastes. Yet in recent battles waged against their undead nemeses, orcs showed the wor...
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Pathfinder 2E: (PF208) Triumph of the Tusk #2 - Hoof, Cinder, and Storm$39.99Having bested an orc hold and proven they’re no mere dignitaries, the PCs are invited to the mighty orc city of Urgir to quell the raging ancestor storms and protect the invaluable aurochs herds th...
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Pathfinder 2E: (PF209) Triumph of the Tusk #3 - Destroyer's Doom$39.99At last, the orc nation of Belkzen is on the offensive! As their ally Ardax gathers his army, the PCs scout ahead to clear the way and infiltrate Wyvernsting, capital of orc traitors. To sneak into...
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Pathfinder 2E: (PF211) Spore War #2 - The Secret of Deathstalk Tower$42.99The demon army of Tanglebriar is on the march, bringing death and terror to the elven nation of Kyonin. Can a group of heroes complete a desperate mission deep behind enemy lines to stop sinister f...
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Pathfinder 2E: (PF213) Shades of Blood #1 - Thirst for Blood$44.99The remote island settlement of Talmandor’s Bounty is thrown into chaos as a strange magical effect plunges the region into shadow. Urged to investigate the event, the PCs travel to a nearby island...
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Pathfinder 2E: (PF214) Shades of Blood #2 - The Broken Palace$44.99Delving deeper into the ruined prison, the PCs make their way through cell blocks now inhabited by subterranean monsters and undead echoes of the past, before finding themselves in what appears to ...
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Pathfinder 2E: (PF215) Shades of Blood #3 - To Blot Out the Sun$44.99On the trail of Nizca, the vampire who orchestrated the plan to shroud the sun in shadow, the PCs discover the basement of the central command tower of the former prison. They must ascend the tower...
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Pathfinder 2E: (PF216) Myth-Speaker #1 - The Acropolis Pyre$44.99The city-states of Iblydos rule an archipelago steeped in mythic power, legendary beasts, and ancient history. Yet the region suffers; the myth-speaking rites that elevate great heroes into mortal ...
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Pathfinder 2E: (PF217) Myth-Speaker #2 - Death Sails a Wine-Dark Sea$44.99The PCs have become mortal demigods, yet their uncontrolled mythic power threatens to consume them from the inside. If they’re to survive, they must seek a sphinx’s sacred wisdom, steal ambrosia fr...
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Pathfinder 2E: (PF218) Myth-Speaker #3 - Titanbane$42.99Having realized their divine power, the PCs must confront the mythic threat awakening beneath Iblydos itself. To do so, they must rescue a legendary blade capable of dealing the killing blow, seek ...
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Pathfinder 2E: (PF219) Revenge of the Runelords #1 - Lord of the Trinity Star$44.99During the Godsrain, a strange falling star with three tails was seen in the skies over the Saga Lands, yet no attempt to find its landing site has been successful. What fell to the world that nigh...
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Pathfinder 2E: Adventure - The Enmity Cycle (SC)$34.99The Enmity Cycle is a deluxe Pathfinder adventure for 4th-level characters. On the cusp of completing a grand project that would wow audiences and build solidarity between the five squabbling citie...
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Pathfinder 2E: Adventure Anthology - Troubles in Grayce (HC)$59.99Adventure Awaits! The idyllic calm in the hardworking town of Grayce has been shaken by recent events and its people need some help. Thankfully, a group of adventurers recently arrived in town fres...
Added To Cart :Add To Cart Failed :Product successfully added to wishlist!Black Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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