Now members of the Starfinder Society and captains of their very own ship, the heroes head to the planet Castrovel, home of some of the best universities in the Pact Worlds, to research the clues t...
Battle or befriend more than 100 weird and alien life forms in this creature collection for the Starfinder Roleplaying Game! Every new world and space station comes with its own dangers, from stran...
A complete Starfinder campaign debuts in hardcover!
With most of the Starfinder Society’s agents trapped behind an impenetrable force field, it’s up to a new generation of heroes to step forward an...
Starfinder Battles Deep Cuts come with highly-detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays th...
This immense 30" by 46" double-sided map features a massive urban battleground on one side and the ruins of an icy trench battlefield on the other. Starfinder Flip-Mats present ready-to-use science...
In the wake of the upheaval to interstellar travel caused by the galaxy-wide Drift Crisis, countless new worlds await exploration by eager and opportunistic starfarers. Ports of Call, the latest ha...
The Drift Crisis comes to an unforgettable pulse-pounding conclusion!
The heroes insert their consciousnesses into a digital realm that represents all the information about the galaxy collected by ...
Step Right Up! Hurry, hurry, hurry!
Come test your skills at one of many carnival games or experience the thrills of a looping hovercoaster! It’s all waiting for a group of heroes who are on a well...
In the aftermath of the Drift Crisis, investigators working for the Eyeswide Agency scramble to take on an influx of cases to track down missing people, bring back lost property, and unravel the ta...
To begin restoring trust between the factions of a fractured Church of Triune, the heroes must get their leaders to agree to a summit. This meeting takes place in the city’s most popular tavern, wh...
In crumbling Alluvion, the goddess Triune’s city domain within the Drift, the heroes are thrust into the center of tensions between anxious factions at the heart of the Drift Crisis catastrophe! By...
Bright Lights, Big City! Nothing beats the hustle and bustle of a high-tech metropolis—citizens rushing to and from their business, the regular traffic jams of hover vehicles, and the passing rumbl...
A fearsome dragon monarch rules over planet Genrovis with an adamantine claw, oppressing its people, hoarding resources, and controlling the world’s dwindling energy. As Genrovis rebels against the...
Bring an array of aliens—both weird and familiar—to your science fantasy adventures with Interstellar Species, the newest rulebook for the Starfinder Roleplaying Game! This gorgeously illustrated r...
Number of Players: 2-4
Playing Time: 60-90 Minutes
Recommended Ages: 14+
A board game of cunning heist action!
You’ve got your crew, know the right folks, and even have a line on a potential financ...
Starfinder's original campaign returns in a new six-adventure hardcover compilation!
When a fragment of an ancient alien superweapon surfaces in the depths of hyperspace, its discovery sets off a r...
Starfinder's original campaign returns in a new six-adventure hardcover compilation!
When a fragment of an ancient alien superweapon surfaces in the depths of hyperspace, its discovery sets off a r...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '