Something wicked this way comes....
A wickedly whimsical adventure for the world’s greatest roleplaying game.The Wild Beyond the Witchlight is D&D's next big adventure storyline that brings the...
Meet Fizban the Fabulous: doddering archmage, unlikely war hero, divine avatar of a dragon-god—and your guide to the mysteries of dragonkind.
What is the difference between a red dragon and a go...
The classic that changed roleplaying games forever returns! Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror.This fifth edition features a stre...
Glory & Gold Won by Sorcery & Sword. You’re no hero. You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glo...
In this campaign module, players can join with the Corps to see the stars and protect the Outer Rim. It features the inside story of the Colonial Marine Corps and offers specific rules for Marine...
The Power Behind the Throne Companion is the third of our 5-part series of companion volumes to the Enemy Within campaign. It is packed with supplementary material to not only expand Power Behin...
Welcome to part 3 of the revised and updated Director's Cut of the Enemy Within one of the most highly regarded roleplaying campaigns ever written!
Power Behind the Thone, arguably the best WFRP...
Format: 160 pages, hard cover
Middenheim: City of the White Wolf takes players out of the familiar Grand Province of the Reikland, and drops them in the centre of Ulrican influence and power i...
Format: Two part approx 9" x 11.5" box, two soft cover booklets (48 & 64 pages) handouts, tokens, 8 dice.
The Warhammer Age of Sigmar: Soulbound Starter Set contains everything you need to be...
Number of Players: 2-4
Playing Time: 60+ MinutesRecommended Ages: 14+New format, expanded content, same great game!We’ve brought back the classic 2016 edition of the game and taken it to the next l...
As the heroes continue to explore their newfound alien world, they discover an ancient monastery deep underground. Exploring this ruin reveals intriguing glimpses at the planet’s long history, but...
South of a forbidding range of mountain peaks lies a land of boundless resources and untold opportunity. The Mwangi Expanse has been home to an untold diversity of cultures and peoples since time ...
With more than 350 classic and brand new monsters, this 320-page hardcover rulebook greatly expands on the foes found in the Pathfinder Bestiary. From classic creatures like serpentfolk and jabberw...
If your players are ready to face the dangers of the great beyond, Pathfinder Flip-Mat: Elemental Planes Multi-Pack has you covered. Each side of the Flip-Mat depicts an exciting location on one of...
More than 400 of fantasy’s fiercest foes burst from the pages of this enormous 360-page compendium of the most popular and commonly encountered creatures in the world of Pathfinder! From familiar e...
Some forests are darker, danker, and more possessed than others! Pathfinder Flip-Tiles: Haunted Forest Expansion is the newest expansion to the Pathfinder Flip-Tiles: Forest Starter Set. With 24 fu...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '