For ages, the orcs of Belkzen have been marginalized, subjugated, and vilified, relegated to the rocky northern wastes. Yet in recent battles waged against their undead nemeses, orcs showed the wor...
Smooth Operations is the core face rulebook for Shadowrun, Sixth World.
Shadowrun has never had a core face rulebook, and this book provides a ton of options for players who want to emphasize the ...
Remember, tomorrow is casual day!
It could be just another day at the office, but one where your players live their fantasies of demolishing cubicles or having sword fights in the meeting room. One...
The time has come for your opera's premiere, but when an unexpected disaster strikes, the adventuring producers are forced to become adventuring heroes once again, as they scramble to untangle and ...
Prepare for the Vecna: Eve of Ruin campaign with these 8-count Booster Bricks, featuring creatures and characters from the campaign. Bring Vecna’s dreaded minions—and maybe a few allies of your ...
For any Dungeons & Dragons player, this officially licensed and beautifully illustrated Dungeons & Dragons journal features gridded pages and a hardcover case that doubles as a privacy game...
Deadpool crashes into the MARVEL MULTIVERSE ROLE-PLAYING GAME with his very own playable adventure!
The first comic-sized, one-shot adventure for the MARVEL MULTIVERSE ROLE-PLAYING GAME is here! Pl...
Elevate your Vecna: Eve of Ruin campaign with the D&D Icons of the Realms: Bone Roc - Boxed Miniature! This huge boxed miniature set features the terrifying Bone Roc that will inspire dread ...
Like their shattered war god Kaela Mensha Khaine, the ancient Aeldari are a sundered people. Heirs to a galaxy-wide empire that succumbed to ruination, all Aeldari fear the grip of She Who Thirsts....
Level up your Game Master skills with these fun, interactive prompts and activities to help your worldbuilding from RPG expert James D’Amato.Make your next campaign truly unique with the help o...
The Travellers have defeated an Ancient, but the struggle is not yet over. A telepathic nightmare leads the Travellers to a crashed vessel on a desolate moon, where they discover a threat to all Ch...
Production has begun on a brand new opera that promises to bring your group's heroic adventures to the stage, but as it turns out, producing an opera can be as complex and even at times as dangerou...
A Wild Adventure!
A sound echoes across the world’s farthest wildernesses: the howl of countless animals and beasts! This softcover 224-page Pathfinder rulebook dives deep into the wilderness like ...
The world didn’t end when the zombies arrived. The outbreak was mostly contained, except for some highly-infected, no-go zones. One such zombified area? Las Vegas. But there’s always opportunity in...
EXTENSIVE GEAR COMPENDIUM: Dive into a wealth of new equipment, ranging from everyday items to military-grade weaponry, all meticulously detailed within this 60-page Field Guide.
ARM YOUR SURVIVOR...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '