Aang is the hero and spirit of the show. This adventurous 12- year-old is the last Airbender and only known survivor of the Air Nomads, the arrow on his head a constant reminder of his lineage. His...
Transform your Bounty tokens into real space with these 8 beautifully sculpted miniatures. Each miniature represents and replaces one of the normal Bounty tokens found in Riot Quest starter boxes. ...
Contains (1) 12mm Metal RPG Set (matching set) and 1 Random Enamel Pin, in a sealed mystery package!
Metal RPG set includes D4, D6, D8, D10, D%, D12 and D20 - MATCHING SETPlus one Enamel Pin
Although the ravenous Planet Eaters may, at first glance, seem to be nothing more than a natural disaster with limited sentience, they are actually quite crafty. Each monster within their terrifyin...
Although each Elemental Champion can only control one element at a time, the combination of two elements controlled by two different Champions can create devastating effects. Air breathes life into...
A grand 20 year campaign into deep space, commanding the exploration cruiser Deepnight Revelation. The Deepnight Entity. It was alive when the stars were young. It saw the birth of galaxies, and it...
Avatar: The Last Airbender - Prince Zuko
Zuko is an incredibly focused teenage Firebender who bullies and intimidates everyone around him. He is obsessed with capturing the Avatar. Prince Zuko is ...
Sokka is a bullheaded, sarcastic teenager who believes that his way is the only way. He shows the strength and determination of a warrior, but lacks the experience and wisdom to use them effectivel...
Aang is the hero and spirit of the show. This adventurous 12- year-old is the last Airbender and only known survivor of the Air Nomads, the arrow on his head a constant reminder of his lineage. His...
One of the oldest of the civilised races, the Elves have mastered warfare as they have every other pastime to which they turn their minds
Contents:
20 Hard Plastic Spearmen
20 Hard Plastic Archer...
Zor-Voltis is a combat expert that has been enhanced with powerful electrical currents running all through his body. These can be used as a direct weapon, sending balls of lightning forward to smas...
The Shinobi of the Shadow Sun Syndicate are trained in a plethora of different martial disciplines, including instilling mental strength. Fighting monsters on a battlefield hand to hand requires a ...
Robo Kondo is designed to be the crowning glory of Ubercorp. A massive and very much over-engineered machine in its own right, Robo Kondo is also accompanied by some of the most powerful robots in ...
As the destruction of the Monsterpocalypse mounts, leading to more and more industrial waste and gruesome battlefields across the planet, The Waste’s toxic nature just continues to amplify. The ani...
Where the powerful Vegetyrants tread, mysterious plants the size of houses grow in their wake. The Stomatavor, a horrible plated monstrosity, is perfectly suited to the germination process. Often a...
The invasion has begun—the Necroscourge have begun to lay siege to the battle-torn cities of our planet! When Galamaxus landed on Earth, one of its first missions was to seek out biomass and conver...
The Blade Revenants and Hurling Swarms of the Necroscourge exemplify the nature of those transformed by the swarm of nanites. Blade Revenants act as aggressive frontline troopers that initiate the ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '