This bumper edition of Mantic's annual Kings of War update introduces two brand new army lists, a campaign with new scenarios, and a raft of new background information, new maps and artwork Learn a...
The Ambarox are a true oddity No one is certain whether they were created by Garkan at all Rather, drawn to the lightning upon which they seem to feed, these large, insectoid creatures burrowed out...
Some Trained Bands are organised and equipped as light foot or even cavalry, riding highly trained miniature aralez Their primary mission is scouting and skirmishing, but on the battlefield they wi...
This much anticipated edition of the Clash of Kings unleashes the Twilight Kin upon the world in their reimagined form. As well as all the background information and the new army list for this incr...
Infused with the power of Halpi’s Rift, the Riftforged orcs are a breed apart from their green skinned cousins Though hunched, they stand as tall as a man, but are considerably broader and well m...
Some units of halflings have made soldiering a full time profession These Stalwarts are better equipped than the Trained Bands, with metal armour (a mix of thick leather and plate mail), helmets ...
Perhaps the most daring troops in a halfling army are the Ej Grenadiers. Using their mechanical wings, these hot blooded individuals swoop over the battlefield like huge birds of prey, raining down...
Like all armies, the halflings have some commanders, champions and individuals that play unique and crucial roles in keeping the army organised outwitting the enemy, or just throwing in a lethal ...
The Harvester is a slightly ramshackle crop harvester pressed into combat a strange mix of wood, metal and troll Utilised on the battlefield, it incorporates the cutting devices of a reaping machin...
Better trained and quipped than other warriors, revenants fill more specialised roles within the Ahmunite legions. Many fight on foot as armoured infantry, carrying two-handed glaives and pole-arms...
Ranged troops are general equipped with bows, but some regiments are armed with the rarer crossbow. This archaic weapon is believed to have its origins in the Ahmunite Empire and even as lifeless b...
Riftforged legions are organised into cohorts, each led by a Stormbringer an orc of exceptional power and cunning, whose exposure to rift energy has increased their physical strength, while often l...
Stormcallers act as messengers and emissaries, often delivering the orders of the High Marshalls or even one of the Wicked Ones directly from the Abyss to the field of battle Although none amongst ...
When the Feastmaster and his gangs are sent ahead to scout for any potential enemies and grab as much food as they can, anything they can trap, shoot and snare gets shoved in the pot.
Giving the r...
Riftforgers are silent, sombre Often the only sound that marks their passing is the repeated monotone clang of metal striking metal as they forge the unseen power that surrounds the legions Each st...
Stormcallers are the spiritual leaders of the Riftforged Orcs They are not mere priests or double speaking shamans, but living embodiments of their patron’s power, whose toil at sacred elemental fo...
A fantastic set of in-game spell and artefact reference cards for your games of Kings of War.
Updated for the 2022 edition this 74-card deck includes the rules for every spell and magic artefact fr...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '