Go-Pods’ proficiency enables them to adapt to any combat situation, from providing close air support in the middle of a firefight to intercepting incoming air threats. Their versatility makes these...
The Imperial Service is the sword and shield of Yu Jing’s Judicial Corps—elite troops enforcing order with ruthless precision. Combining advanced technology, deadly agents, and relentless pursuit o...
The desolate Ryakudatsus hide treasures of alien technology, but these areas are completely forbidden to all powers, something that both PanOceania and the JSA know how to ignore when it suits them...
The Vystrel Mobile Artillery Regiment brings powerful long-range fire support to Ariadna forces. Rugged and reliable, this gunnery Remote delivers devastating strikes while enduring the harshest ba...
The Nomads are the rebels of the Human Sphere—roaming space aboard three colossal motherships, free from AI ALEPH control and corporate tyranny. Masters of cyberwarfare and unorthodox tactics, the ...
Yu Jing embodies all the might of the Far East, standing as the great rival superpower of the Human Sphere. Blending ancient tradition with cutting-edge technology, its army stands out for its powe...
28mm ScaleThe Yamabushi were a legendary group of mountain ascetic hermits from feudal Japan, renowned for their unparalleled endurance, their mastery of the martial arts, and their spiritual conne...
28mm ScaleThe Tanuki Team was created as an emergency response service by the corporate security division of the Amagasa keiretsu to face the increasingly challenging operational scenarios posed by...
28mm ScaleThe Cutter is the Remote Presence tactical armored gear model used by the Varuna Chasseurs Regiment of the Rapid Intervention Division. It was conceived for undercover operations and amph...
28mm ScaleArmies: Nomads / Jurisdictional Command of Bakunin / Jurisdictional Command of Corregidor / Jurisdictional Command of TunguskaNomads have a long, upstanding tradition of Remote use in mil...
28mm ScaleArmies: Yu Jing / Imperial Service /Invincible Army / White BannerYáokòng are semi-autonomous robotic units employed by the Yu Jing military as infantry support. The key to the dazzling v...
28mm ScaleArmies: O-12/ Torchlight BrigadeThe Firebat certainly lives up to its code name. As a strike aircraft, it has plenty of firepower and it can lay waste to the battlefield before shooting o...
Imperial Service judges are high-ranking functionaries in service of the Emperor with an authority that inspires a great deal of reverence and dread. As such, they enjoy a social standing and influ...
Designed to assist O-12's TAGs in achieving their mission objectives, the Zetbots are small and agile Remotes capable of saving the day. On the other side, the Tinkers are maintenance technicians w...
In the far reaches of the Human Sphere, on the remote wastelands of planet Shinju, a singular military force asserts the authority of the Greater Independent Japan and its Emperor. This elite force...
Mech-Engineers (Zhanshi Gongchéng) are the members of the technical assistance unit of the Mechanized Infantry sections of the Yu Jing armed forces and the Yishengs (Doctors) in the employ of the S...
Designed to replace Yaokongs and move away from reliance on Yujingyu equipment, the Aibot (??-T, partner-bot) are a showcase of the military-industrial capabilities of Greater Independent Japan. In...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '