Number of Players: 2-4
Playing Time: 30-60 Minutes
Recommended Ages: 12+
Furnace is an engine-building Eurogame in which players take on the roles of 19th-century capitalists building their indu...
King Manuel 1 has commissioned the best garden designers of Portugal to construct the most extraordinary garden for his wife, Queen Maria of Aragon. In Azul - Queen’s Garden, players are tasked to ...
Number of Players: 1-5* (supports 6 players if used with Age of Artisans)
Playing Time: 60-80 Minutes
Recommended Ages: 12+
Construct glorious buildings and choose your path to victory!
In Archit...
Architects of the West Kingdom is set at the end of the Carolingian Empire, circa 850 AD. As royal architects, players compete to impress their king and maintain their noble status by constructing ...
Number of Players: 1-4
Playing Time: 90-180 Minutes
Recommended Ages: 13+
Far to the south of The Last Ruin lies a cliffside village called The Monument. For generations, it protected an ancient s...
Number of Players: 2-5
Playing Time: 60-75 Minutes
Recommended Ages: 13+
Skelit’s Revenge. The most feared ship on the high seas...you’ve finally overtaken it. Captain Fromm and his skeleton crew ...
Vivid Memories is a drafting game of building a network of connected memories formed by threads of colored tokens. With a touch of engine-building and a lot of character, this completely language-i...
Number of Players: 1+
Playing Time: 20-40 Minutes
Recommended Ages: 12+
Under Falling Skies is a solo game with a multi-mission campaign and gradually revealed content. In each mission, you take c...
Number of Players: 1-4Playing Time: 120 MinutesRecommended Ages: 14+In Bitoku, the players take on the roles of Bitoku spirits of the forest in their path towards transcendence, with the goal of el...
Choose from a variety of new capital city mats, a new advancement track featuring new types of cards and tiles, plus more civilizations, tapestry cards, tech cards, and landmark cards/miniatures in...
RIVAL RESTAURANTS is a chaotic fast paced strategy and negotiating game that pits aspiring restaurant owners against one another as they race to be crowned "The Wiener!"
Your goal in Rival Restaura...
The Thunderjaw expansion for Horizon Zero Dawn allows players to upgrade their quarry to the next level, and test themselves against this terrifying foe. It includes a highly detailed model for thi...
The game Glass Road commemorates the 700-year-old tradition of glass-making in the Bavarian Forest. (Today, the "Glass Road" is a route through the Bavarian forest that takes visitors to many of th...
Number of Players: 4-8
Playing Time: 20-40 Minutes
Recommended Ages: 14+
Are you loyal to the noble house Atreides or a secret agent for the treacherous House Harkonnen?
In this game of tactics...
This spine-tingling campaign board game will have you sleeping with the lights on. The latest instalment in the tabletop Resident Evil universe, Resident Evil 3: The Board Game builds on the surviv...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '