Lost in the sweeping dunes of an expansive desert!
Your band, separated from its caravan during a sandstorm, stumbles upon the ancient ruins of a city, mostly buried in the sands. One of the struc...
Remarkable Shops & Their Wares is the ultimate inspirational sourcebook to create and roleplay fantastical shops. A richly illustrated book, featuring eight ready-made and remarkable shops to u...
Whether you need scuttling dungeon denizens, alien horrors, or sentient avatars of the World Tree, the Creature Codex Pocket Edition has you covered! Nearly 400 new foes for your 5th Edition game—e...
Dragons of Aihrde brings a whole new wave of monstrous nightmares to the gaming table. Lesser dragons, miasmal wyrms and leech wyrms bring a whole new approach to dragons. Beneath the towering tre...
Format: 457 pages, hardcoverSpectacular Settlements will help you create all manner of places to populate the worlds in which you play, be they existing settings, or your very own.
Inside, you’ll f...
Format: 268 pages, hardcover
Beyond the reach of death, perverse and profane, they watch, and wait, and grow hungry…
Ultimate Bestiary: The Dreaded Accursed presents a variety of the classic undead...
Easily generate ideas for your own traps! This 100 card deck contains 50 triggers and 50 effects. Pull one of each and create a unique trap every time, which you can flavor and adjust as you see fit.
Save time while prepping or grab traps on the fly! Inside you'll find 50 pre-made trap cards to challenge your party, ranging from minor setbacks to deadly threats.Available for the following level...
Save time while prepping or grab traps on the fly! Inside you'll find 50 pre-made trap cards to challenge your party, ranging from minor setbacks to deadly threats.Available for the following level...
Save time while prepping or grab traps on the fly! Inside you'll find 50 pre-made trap cards to challenge your party, ranging from minor setbacks to deadly threats.Available for the following level...
Save time while prepping or grab traps on the fly! Inside you'll find 50 pre-made trap cards to challenge your party, ranging from minor setbacks to deadly threats.Available for the following level...
Save time while prepping or grab traps on the fly! Inside you'll find 50 pre-made trap cards to challenge your party, ranging from minor setbacks to deadly threats.Available for the following level...
Format: 172 pages, hardcover
Treacherous Traps is an incredible resource for game masters looking to get more out of their dungeon design. Contained within are over 250 pre-built traps ranging in l...
Add some excitement to your tabletop RPG combat with our Critical Hit Deck for Game Masters. When your players suffer a critical hit, pull a card from the deck for additional effects. Each card fea...
Make your failures more memorable with our Critical Fail Deck. Draw a card from the deck when a player or NPC rolls a 1 for additional effects and inspiration. The Critical Fail Deck is made with t...
The Wandering Monsters Deck: Waterways (5E) is the perfect accessory to randomly generate interesting and appropriate monsters to challenge your players and always keep things fun while playing top...
The Wandering Monsters Deck: Wilderlands (5E) is the perfect accessory to randomly generate interesting and appropriate monsters in your tabletop RPG games and to challenge your players and keep th...
Treasure Deck CR 13-16 includes up to very rare-level magical items and starts to get into some of the highest end loot in the game. Step your role playing games up to the next level with this incr...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '