Secrets are like poison. They infect everything around them, weaken the resolve of the strong, bending the will of the unbendable. They change you, recasting who you are into what you never wanted ...
The sun sinks slowly over the desolation of the ancient and once grand Empire. In the distance, on the mesas that mark a broad valley, lie the ruins of a city, once the jewel in the Empire’s c...
THE CITY IS CALLED REDOUBT...
Some say the doors to the Underworld flew from their hinges. Others believe that the god of the dead went mad. Whatever the cause, across the lands of Zileska, the dea...
Some say the doors to the Underworld flew from their hinges. Others believe that the god of the dead went mad. Whatever the cause, this is a setting where the dead have become the Dead, and where a...
This action packed set of adventures takes your Company around ruin-haunted Eriador, and is the companion volume to the Rivendell Region Guide.
Children kidnapped in the night, unusually cunning...
With the death of Smaug, Wilderland has been spared the terror of Dragon-fire and the plans of the Dark Lord to bring devastation and savage swords upon the Free Folks of the North have been foiled...
The Dungeons & Sewers is supplied with two double-sided pit-traps and a water-lock. Alongside with the Staircases and Walls, create dangerous waterways and sewers.
Tenfold Dungeon is the solut...
The keep of Kaserand's Watch has lain silent for decades, guarded by the deadly siren -Vaedra. A group of adventurers dispatched to retrieve an ancient artifact from the ruins must brave the keep ...
Tenfold Dungeon is the solution for compact and affordable tabletop terrain to use with any dungeon-crawling board games, RPGs and wargames, all made from the box it comes in. The TFD system provi...
Known only to the local junkers and pirates as 'The Facility', this colossal wreck drifts listlessly through space - its original inhabitants long since fled, and its intended purpose expunge...
For generations the Kings of the small realm of Inallu have held the Sword of Rami as a symbol of their people. It is brought forth only when a new King is crowned. But the unthinkable has happened...
A Mighty Fortress! Ultimate Strongholds brings you an awesome array of fantastic fortifications for your 5th Edition campaign! This exhaustive encyclopedia integrates all levels of 5E play, fr...
Something Crazy for your Campaign. Tome of Madness is the definitive 5th Edition source for dealing with maniacal madmen and deranged villains, but also for haunted heroes and their afflicted allie...
Fight On! Fighters Unlimited is the first in a new series of class-focused player supplements for 5E, with this installment focusing on the biggest, baddest, and best battlers in the game: the figh...
Sinister Secrets from Beyond. Cults are a classic element in fantasy from the historical to the horrific, and Cults of Madness explores the uses of cults of every kind in your 5E campaign, from sec...
Bones of the Companions invites only the bravest to save a city from damnation. The adventure is designed for mid to high-level player characters of levels 7 to 10. All character classes are useful...
In this companion volume to the Southlands Worldbook for 5E, players will find dozens of rules options to build characters who hail from this sprawling continent or embark upon adventures set th...
In the Southlands, the world is alive with elemental power and wondrous magic, ancient god-kings walk among the living, and empires at their height echo the mystery and majesty of the past. This...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '