This Carcassonne Big Box includes the base game of Carcassonne, the 2001 Spiel des Jahres (Game of the Year), along with 11 expansions. This is the perfect starter set for Carcassonne fans and anyo...
Instead of cities, roads, and farms, Carcassonne: Hunters and Gatherers has forests, rivers, lakes, and meadows. Players' meeples can represent hunters (when placed in the meadows), gatherers (in a...
Story: On 14 July, the national holiday in France, the sheep, chickens and cows are set free in the town of Carcassonne. The children have great fun to catch the animals before dusk.
In Carcassonne...
Build a team of extraordinary leaders, warriors, pioneers, creators and champions in this original set-collecting card game that celebrates inspiring Rebel Girls from throughout history.
The aim of...
Challenge yourself and your friends to a test of logic, intuition, and memory skills in CardLine Animals! Each turn, you'll play a card from your hand, correctly positioning it in the line accordin...
Which is bigger, Chile or Switzerland? Does Kenya produce more pollution than France? Which country has more people, Colombia or Canada? You can find out the answers to these questions and more whe...
High Victorian™ Playing Cards were inspired by the intricate, breathtaking style of the Victorian era. Every element was designed from scratch with painstaking, relentless attention to detail.
Ever...
The machines were blazing. A cloud of steam filled the air. And then - as if by magic - one product emerged from the assembly line: Hudson Playing Cards.
Forged on the bank of the Hudson River in N...
Cards Against Humanity is a party game for horrible people. Each round, one player asks a question from a black card, and everyone else answers with their funniest white card.
Now version 2.0 with...
Don’t have a cow, man! The 90s Nostalgia Pack is a totally tubular Crossfire™ of Freshmaking® jokes. Once you pop, the fun don't stop!
30 cards about the 1990s, a popular decade.
Too sexy for its ...
Number of Players: 4+Playing Time: 30-90 MinutesRecommended Ages: 17+
The all-new Absurd Box contains 300 mind-bending cards that came to us after taking peyote and wandering the desert.
300 brand...
Number of Players: 4+Playing Time: 30-90 MinutesRecommended Ages: 17+
The Bigger Blacker Box is a tremendous empty storage case big enough to hold all the cards we’ve ever made, with room for even ...
Number of Players: 4+Playing Time: 30-90 MinutesRecommended Ages: 17+
The Blue Box contains 300 cards you can add to your deck of Cards Against Humanity, allowing you to eat whatever you want witho...
Every corner of American media is making huge profits fanning the flames of outrage, and Cards Against Humanity wants in on that action! Here comes the Culture Wars Pack.
30 all-new cards about th...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '