Ancient Egypt was full of different gods that the people prayed to, offering up gifts and devotion. This made the gods strong. As the whims of mankind change, the power of the gods wanes. In the en...
The Pharaoh expansion for Ankh brings an entirely new dimension to the game. The gods will send their high priests into the courts of the royal palace, looking to gain favor with the Pharaoh so tha...
Anomia: Party Edition adds 6 new decks to the Anomia card game family. Each deck is a word game in which players sequentially place a card face-up in front of them in a stack. As each card is revea...
Number of Players: 3-9Playing Time: 20-30 MinutesRecommended Ages: 13+
Expand the world of Antidote with five new ways to play including cards for up to nine players, team play, new turn actions an...
Arcadia Quest: Inferno is both a standalone game, and an expansion to the smash hit Arcadia Quest. In this 2-4 player board game, players lead Guilds of intrepid Heroes down into Inferno on an epic...
Architects of the West Kingdom is set at the end of the Carolingian Empire, circa 850 AD. As royal architects, players compete to impress their king and maintain their noble status by constructing ...
Number of Players: 1-5* (supports 6 players if used with Age of Artisans)
Playing Time: 60-80 Minutes
Recommended Ages: 12+
Construct glorious buildings and choose your path to victory!
In Archit...
A casino in Monte Carlo is twisting luck in its favor, gaining massive wealth but also endangering its patrons. You and your fellow investigators must steal the source of the casino’s power and put...
The unquiet spirits of the dead cry out and ghouls stalk the midnight streets of Arkham. Derelict portals yawn open between our existence and the horrific unknown, and even in the storied French H...
In the grim and brooding town of Arkham, arcane secrets lie buried with the dead. When sinister forces threaten to unveil these truths, it is up to a brave, foolish few to put a stop to it.The Circ...
Cold salt waves beat on the New England coast and thick fog rolls in off the bay, obscuring the small fishing hamlets that nestle in the darkness. Dark things creep along the shoreline, strange lig...
Number of Players: 4+Playing Time: 30 MinutesRecommended Ages: 13+
Each player is an evil goblin servant of the evil Dark Overlord — Rigor Mortis, the Master of all Evils — and all of them are g...
Number of Players: 4+Playing Time: 30 MinutesRecommended Ages: 13+
Aye, Dark Overlord! is a fantasy party game filled with humor that's fast to play and easy to learn.Each player is an evil gobli...
The Azul Glazed Pavilion enhances the gameplay experience by providing an organized, clean look to the player boards. Newly designed double-sided player boards are included in the box offering exc...
Created by Michael Kiesling, Azul: Stained Glass of Sintra challenges players to carefully select glass panes to complete their windows while being careful not to damage or waste supplies in the pr...
At the turn of the 16th Century, King Manuel I commissioned Portugal's greatest artisans to construct grandiose buildings. After completing the Palaces of Evora and Sintra, the king sought to build...
Number of Players: 3-6
Playing Time: 10 Minutes
Recommended Ages: 14+
The Family Game of Awful Presents
There are some strange things in the gift exchange this year. A tuna-flavored candy cane? A ...
Number of Players: 3-6Playing Time: 60 MinutesRecommended Ages: 12+
The house on the hill has a wicked reputation. Those who dare to darken its door often leave steeped in madness and despair — if ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '