Curses! Foiled Again! is an expansion for 5-Minute Dungeon that brings new challenges and abilities to the party in their quest to defeat the Dungeon Master. The expansion adds Boss Cards to the Du...
Build a Wonder of the Ancient World in a fast and accessible game for the entire family! In 7 Wonders - Architects, a fast & dynamic strategy game, you are building one of the greatest wonders ...
7 Wonders: Armada is an expansion for 7 Wonders that can be combined with the base game or any combination of expansions.
With this expansion, each player gets a separate "naval" board at the start...
7 Wonders: Babel includes two modules for use with the 7 Wonders base game, and they can be used individually or together in any combination with other expansions.
In one half of 7 Wonders: Babel, ...
7 Wonders: Cities, the second expansion for 7 Wonders, includes optional team rules, adds an 8th player (base game supports 7 players), a new type of card (black, representing the remains of cities...
7 Wonders: Cities, the second expansion for 7 Wonders, includes optional team rules, adds an 8th player (base game supports 7 players), a new type of card (black, representing the remains of cities...
7 Wonders Duel: Agora features a new board called the Senate, comprising six separate chambers that provide players with benefits once they take possession of the area. Players can obtain a Senate ...
A pantheon from several civilizations — including Greek, Egyptian, and Middle-Eastern — gets added to 7 Wonders Duel in 7 Wonders Duel: Pantheon, with each god having its own power to help you or h...
These majestic edifices cannot be built by an isolated city. Participate in communal projects to reap the benefits, or suffer the consequences of failed projects. Edifice is a new expansion for 7 W...
7 Wonders: Leaders adds 42 new cards to the base game of 7 Wonders, comprising four new guilds, one new wonder card, and 36 (+1 blank) white "Leader" cards. At the start of the game, each player ta...
Within the walls of cities, great men and women inspire nations and lead civilizations to their peaks. This expansion for 7 Wonders offers you a new type of card which will bring an extra strategic...
7 Wonders: Leaders adds 42 new cards to the base game of 7 Wonders, comprising four new guilds, one new wonder card, and 36 (+1 blank) white "Leader" cards.
At the start of the game, each player t...
Agricola 15th Anniversary BOX ONLY. Includes the empty card boxes, sorting tools, the insert, register cards etc. that are all in the Agricola 15th Anniversary game. There are many players out ther...
Number of Players: 2-4Playing Time: 90 MinutesRecommended Ages: 13+
Now that the potential of this new alien frontier has been realized, factions have begun to form, each vying for control of Plane...
This expansion pack features a band of new Marines to get stuck into the fighting with. Increase your Fireteam with six new Characters. Gain Experience cards to give your Characters new abilities.
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High-quality hard plastic 30mm scale miniatures, representing iconic characters and elements from the 1986 film ALIENS. Perfect for painters and collectors, or to enhance your table-top roleplaying...
ALIENS: GET AWAY FROM HER YOU B***H! EXPANSION - You’ve had your first encounter with these bugs, but now you’ve got to find a way off this rock. It’ll be 17 days before any rescue mission is calle...
The Guardians expansion for Ankh gives players five unique guardians they can use to expand their games. Each one has its own unique powers that players would certainly want to wield and not have w...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '