The most ardent adversaries of the infernals have long been the Morrowans, such as the soldiers of the Order of Illumination. Valin Hauke was once one of their champions, a knight who had sworn oat...
Prayer alone does not maintain the warjacks of the Protectorate of Menoth. The mechaniks who learn their trade from the Vassals of Menoth view their duties as a holy necessity. They follow the Prot...
Whatever their nature and however they are connected to the gods, either hidden or lost or forgotten, void archons exist and join the fight against infernals. Some manifest as though of their own w...
Matching the size of other modern colossals, the Vulcan is no less than a rolling alchemical arsenal. Sloshing hundred-gallon vats within its structure allow it to unleash an array of alchemical at...
Another marvel of modern Khadoran engineering, the Bison is a rugged railless combat vehicle. Powered by a fearsome steam engine, the tracked machine can tear across any terrain. Though slower than...
As war once again descends upon the Iron Kingdoms, Khador’s great army is on the move to counter any threat to the Motherland! Take your battles to the next level with the Winter Korps Army Expansi...
Fortify your position and hold your enemy at bay with WARMACHINE MKIV Scenario Defenses! Each pack contains four small defensive terrain pieces that can be placed on the battlefield during scenario...
Hulking brutes hailing from the broken homelands of the Orgoth, the taraskadons are believed to be distant cousins of eastern Immoren’s fearsome titans. Larger and even more physically powerful tha...
Though somewhat archaic in appearance at the vanguard of Cygnar’s Storm Legions, the horse-drawn Zephyr is truly the eye of the storm. With a battle-hardened Legionnaire whipping powerful Voltaic J...
An unsung hero of countless border wars and skirmishes, Captain Anson Wolfe has long served as the senior warcaster at the formidable fortress of Eastwall. In addition to his many battles with Cygn...
From the ashes of the once great Iosan empire have risen the new houses of Eldritch Lords, who now reign over their Kingdom of Eternal Dusk. House Kallyss has emerged as one of the strongest of thi...
Having bartered his soul to the Nonokrion Order for power, Eilish Garrity began to suffer buyer’s remorse following their defeat in the Infernal War. Saddled with an existential debt to a diminishe...
A savage warlord inhabited by a reckless and renowned spirit from darkest antiquity, Horruskh is among the most formidable warriors in the Orgoth host. Inarguably the scion of an unbroken chain of ...
Ekaterina Baranova is among the most powerful arkanists of her generation. Once the pride of the Greylords Covenant, which she served faithfully in the years following the infernal invasion, Barano...
Having fled Korsk at the height of Ayn Vanar’s purge of the Greylords, Koldun Lord Damien Korovnik found himself captured by the Orgoth at the start of their invasion. Now forced into foul servitud...
His name was lost to memory during the Orgoth Scourge at the end of the last invasion when the defeated host sought to obliterate every record of their passing, down to the very stones of their gri...
Having survived madness, possession, and countless dangers since she first picked up the cursed Witchfire, Alexia has proven herself to truly be a queen of the damned. The blade, said to have been ...
Command the unmatched power of thunder and lightning against all who would threaten Cygnar! Take your battles to the next level with the Storm Legion Army Expansion. Change up your tactics with the...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '