There are few living things that have accomplished as much as Barnabas, Lord of Blood. Having achieved his goal of transfiguration amid gory carnage, Barnabas has risen from death as a god. Wieldin...
While rarely the actual leaders of their tribes, mist speakers are the spiritual advisors and counselors to the chieftains who command the bog trogs. These cunning viziers are adept at deception an...
Physically imposing specimens, bog trog trawlers easily stand out amongst their tribes. Able to wield heavy harpoon guns thanks to their great size and strength, trawlers are as cruel as they are d...
“Bulkhead” was the nickname given to this Man-O-War Breacher, mostly due to his repeated use of his head as a battering ram during attacks on fortified structures. With no Armored Korps left to fol...
There once was a bear named Bumbles. He loved to play, frolic, and tumble. He’d find new friends and protect their rear ends, without a single grumble.
Bumbles friends were the best. They armored ...
The monstrous gatorman warlock called Calaban the Grave Walker commands fearsome powers over life and death. With his bone staff in one hand and skull talisman in the other, Calaban can drain the l...
After fleeing the blighted terror that consumed her homeland, Cylena Raefyll leads a strong band of fanatically loyal warriors against her despised foes. The skilled hunters of the Raefyll tribe ar...
As the war between the infernals and the Archon-backed mortals of the Iron Kingdoms wages on, a new and strange entity has made its presence known: massive, hooded creatures born aloft on wings of...
Gubbin grew jealous watching his sister, Flubbin, fly above the ruins in her tiny air balloon, mocking him as she dropped bombs on their enemies. Gubbin wanted to fly, too, so he did the only reaso...
Dhunia is the goddess of life itself, of Caen, of the seasons, and of the cycle of birth, death, and rebirth. The boons Dhunia has bestowed upon her chosen peoples are many, but she rarely interact...
An arcanist, scholar, and experienced sellsword, Eilish Garrity of the Black River Irregulars mercenary company now walks a dangerous road to power. Those who confront him in battle discover that h...
The farrow have joined Brigadier General Gunnbjorn’s military crusade against the infernal invaders both in the name of their goddess and because the alliance affords them access to all manner of ...
Determined, steadfast, and loyal, the farrow Valkyries make up the honor guard of the independent farrow warlock Helga the Conqueror. With hammer and cannon they beat back the Conqueror’s enemies, ...
Fearsome necromancers, gatorman bokors wield the very powers of life and death. Stalking among the war parties of the gatormen, bokors command the walking slave-corpses of bog trogs, using the cada...
Gatormen bokors do not loathe death, as other creatures and their dark arts are sacred rituals. The dank powers of death rise steaming from the swamps and can be bound into dead flesh, harnessed to...
The Claiming has come and gone, and Gudrun slept through the entire event in a drunken stupor. Waking up to a ruined world, Gudrun found himself burdened by an unshakable guilt. Had he gone on a be...
For generations, boars have been trained for battle by the farrow. These boars have become powerful weapons in the arsenal of the Thornfall Alliance. The lumbering gun boars are walking artillery p...
A mad Iosan prophet, the Hermit of Henge Hold is beset by visions of possible futures, many of them laced with horror and imminent destruction. The truth he perceives is invaluable to every denizen...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '