While found in the largest numbers inside the Khadoran Army, fighting men and women decked out in heavy, steam-powered armor are not exclusive to that kingdom. A number of successful mercenaries wi...
Each piece of artillery employed by the Steelheads has a distinct role, directed by veteran gunners to exploit that artillery’s strengths. Mortars fire in high soaring arcs, directing explosive pay...
Guvul Godor served as one of the leaders of the Rhulic parliament, the Moot, for decades. His dedication to the dwarven nation and its people was (and still is) unrivaled, as Guvul was one of the f...
Escalating conflicts at sea has seen a steady upgrade of armament among a number of familiar warjack chassis, resulting in several dedicated war machines in place of dual-purpose labor and fighting...
The Talon is a black market favourite among mercenaries with enough gold and influence to acquire them. The few moments the Talon's stun lance can provide may be all that is needed to land the crit...
Not every gun mage of the Order of the Amethyst Rose fights for the Llaelese Resistance. Taryn di la Rovissi remembers well the failings that led to her nation’s occupation. The loss of her country...
Thamar is the Dark Sister, the more cunning and independent of the divine Twins, the rebel who did not join her brother Morrow in replacing one form of religious tyranny with another. To join in mo...
Wild-eyed sailors tell a tale of the nefarious pirate ship Devil’s Shadow and its mysterious disappearance. Of the ship’s crew, only three souls ever returned, now guided by some unseen evil. This ...
Vizkoya was once a Kayazy underboss, but the Kayazy have been scattered to the winds since the apocalypse. Without a criminal syndicate to help run, Vizkoya decided to put his skills to use elsewhe...
Whatever their nature and however they are connected to the gods, either hidden or lost or forgotten, void archons exist and join the fight against infernals. Some manifest as though of their own w...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '