The Black Flame Candle has been lit.Now the Sanderson witches you must outwit;Or with a wretched evil potion,A foul spell they’ll set in motion.Stun the witches and ruin the brewBefore the sun can ...
The Thunderjaw expansion for Horizon Zero Dawn allows players to upgrade their quarry to the next level, and test themselves against this terrifying foe. It includes a highly detailed model for thi...
Horizons of Spirit Island is a cooperative strategy game of settler-destruction for 1-3 players, designed by R. Eric Reuss. Players are called to defend their home as Spirits of nature, fighting to...
The stakes have been raised. Imagine living in a place so wretched that it’s not plagued by one, two, or even three monsters—but seven of the most horrifying fiends!In this game, you’ll come face t...
Work together to protect the town of Cross Creek from Bigfoot, the Jersey Devil, Mothman, the Chupacabra, the Ozark Howler, and the Banshee of the Badlands! Each monster requires a different strate...
Number of Players: 1-5
Playing Time: 60 Minutes
Recommended Ages: 10+
Pandora's Box has been opened, and Greece's most notorious monsters have escaped.Horrified: Greek Monsters is a standalone game...
Illiterati is a cooperative survival word game. You and your fellow Librarians must work together to save the world from illiteracy by spelling words and binding books, all while surviving the onsl...
Illiterati is a cooperative survival word game. You and your fellow Librarians must work together to save the world from illiteracy by spelling words and binding books, all while surviving the onsl...
In Journey: Wrath of Demons, a cooperative miniatures board game based on a classic Chinese novel, four Pilgrims band together to search ancient China for the Sutras, sacred scriptures that will br...
Players: 2-4
Ages: 10+
Playing Time: 90-150 minutes
Welcome to Isla Nublar, where you and other scientists, dreamers, and schemers will build an attraction like no other.Take on the role of visio...
Just One is a cooperative party game in which you play together to discover as many mystery words as possible. Find the best clue to help your teammate. Be unique, as all identical clues will be ca...
Number of Players: 2-6
Playing Time: 15-30 Minutes
Recommended Ages: 8+
Fill in for renowned baker and animal-lover Kim-Joy at her magical bakery and work together to bake up tasty treats for the ...
Number of Players: 1-5
Playing Time: 45-60 Minutes
Recommended Ages: 10+
A new King of Game rises: King of Monster Island
We have detected irregular movement on the Monster Island. The volcano is e...
The sun is shining, the wind is blowing, and you know just what to do — gather your friends to fly some kites!In Kites, everyone works together to keep all their kites — represented by colorful san...
"Give me the child. Through dangers untold and hardships unnumbered, I have fought my way here to the castle beyond the Goblin City to take back the child that you have stolen, for my will is as st...
A handful of heroes have just stolen the powerful relics of the Baleful Queen. Without them, the immortal sovereign is weakened; recovering them is now her sole purpose.
With the High Mages attempt...
Gather your band of heroes and journey to Realms of Terrinoth in Legacy of Dragonholt!
The first game to use the Oracle system, Legacy of Dragonholt captures the spirit of a roleplaying game withou...
Number of Players: 1-8Playing Time: 3-15 MinutesRecommended Ages: 8+
After being stripped of all their possessions, a mage, a warrior, an elf, and a dwarf are forced to go rob the local Magic Maze ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '