One of the worst things a cavalry charge can encounter is a bulwark of troops in tight shield wall formation with spears leveled to impale anyone that gets close. The House Karstark Spearmen are a ...
House Martell’s Sand Skirmishers turn their doctrine of high mobility into a deadly dance of blade and bow. Their light armor allows them superior speed, rivaling that of the fastest enemy units, a...
Among the most powerful Skinchangers beyond the Wall, Varamyr Sixskins commands a huge snow bear, three wolves, a shadowcat, and an eagle simultaneously. In battle he rides astride his great snowbe...
House Martell’s deadly Sunspear Dervishes are the type of rapid response unit that enemy archers and artillery rightly fear. Their light armor allows for fast reactions against emerging threats and...
Most people in Westeros think that giants are creatures of legend or simply myths and stories made up to scare children. However, giants are more than just real, they are making their way down from...
Most of the soldiers marching to battle in Westeros' wars are men. Many people feel that a woman's place is back home, running things there. But for House Mormont, their She-Bears gladly head to wa...
House Stark is known for extolling integrity, justice, and loyalty. Those that flock to the Direwolf’s Banner feel that what they are fighting for is right. This feeling is instilled in the officer...
With the death of Robert Baratheon, many have put in claims to be the next rightful person to sit on the Iron Throne. For House Baratheon, two people have made that claim. Both of Robert’s brothers...
When Robert Baratheon died, control of the Iron Throne went to his son Joffrey. However, Robert’s brothers are also seeking to claim the throne for themselves. Both Stannis and Renly want it, each ...
House Baratheon is a House divided. However, even at only partial strength, they can field an army that’s more than a match for any other force in Westeros. The Rose Knights are King Renly’s finest...
House Tully has long been one of House Stark’s most stalwart allies. Now that the Direwolf has marched to war, every resource is being sent to field. That includes House Tully’s Cavaliers, their h...
The Starks are known to be dependable, resilient, and above all, loyal. This goes double for their leaders. These warriors from House Stark lead the armies of the North in the War of the Five Kings...
From Castle Black, the Night’s Watch guards the formidable Wall, which is used to protect all of Westeros from the horrors that lurk in the cold, dark, and foreboding northlands. Taken from the dr...
During battle, communication between a commander and their troops is extremely important. Many great battles have been won and lost because one side was able to moreeffectively utilize its resourc...
Life on the Wall can be hard, but the Brothers of the Night’s Watch look out for one-another. It doesn’t hurt that they have formidable siege weapons at their disposal. The Builders construct and m...
In the land of Westeros, a title is a potential gateway to a life of leisure. Having land and dominion over those on it can easily lead to never having to work a single day. The Warrior’s Sons, ho...
The Lannisters spare no expense when it comes to outfitting their troops. Even the regular line soldier has the finest in arms and armor. So, when it comes to a unit as special as their mounted kn...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '