Ramshackle docks and piers that have been cobbled together from scrap wood and only somewhat maintained over years of service at the edge of a vast Subterranean Lake (SKU 16542). Moored here are a ...
Spanning high in the darkness of vast caverns, sturdy natural bridges (and precarious rope and plank bridges) arch across stretches of open air, reachable by clambering up sturdy, but precarious pi...
WizKids is pleased to announce an all new line of WarLock Tiles Premium Game Mats.
Key Features*:
Large 24" x 24" with 1" grid
The mat is made from high-quality materials
Provides vivid scenery f...
The Wilderness Books of Battle Mats are the third in Loke’s trilogy of fantasy modular map books. Following Towns & Taverns and the ENnie winning Dungeon, The Wilderness is a pair of modular ma...
Once a functional fortress where wizards honed their eldritch craft, little now remains of the Scarlet Citadel—on the surface. The place now has a sinister and deadly reputation among adventurers a...
This official Dungeons & Dragons The Wild Beyond the Witchlight Map Set has a high-quality vinyl surface, ideal for tracking the progress of your adventures during the campaign. This set includ...
Deadlands Map Packs are large maps for use with miniatures or our Deadlands Pawns. They're marked with a light one inch grid, perfect for Savage Worlds. Map Pack 4: Ambush Pass features wilderness...
Deadlands Map Packs are large maps for use with miniatures or our Deadlands Pawns. They're marked with a light one inch grid, perfect for Savage Worlds. Map Pack 3: End of the Line features a train...
Bring horror and conspiracy to life on your tabletop with this double-sided full-color Flip-Mat featuring key encounter locations from the Pathfinder Second Edition adventure Night of the Gray Deat...
Don't ruin your next trip off world! Next time your players stumble upon some timeworn ruins on an unexplored planet, they won't have to wait while you draw every crumbling wall and collapsed struc...
A city's waterfront is often the heart of its trade, and that makes it the perfect place for smugglers and criminals to hide! Flip-Tiles: Urban Waterfront Expansion provides beautifully illustrat...
Whether the heroes are combing through an interstellar shipwreck for valuable salvage or survivors escaping the ruins of their own demolished vessel, no Game Master wants to spend time drawing ever...
Sometimes adventure takes you to the alien side of town. Next time your players are looking for a taste of off-world cuisine and culture while in the big city, they won't have to wait while you ...
Docking sequence activated! Next time your players are ready to visit a new space station, they won't have to wait while you draw every cargo lifter and shipping container. Starfinder Flip-Tiles:...
While a museum is meant to be a place of learning and wonder, it's no surprise at just how often adventures pop up within them! There's always a fresh new surprise waiting at the museum, and no Ga...
Whether you're looking stage a demon battle in the Wrath of the Righteous Adventure Path or making up hellscapes of your own diabolical design, scare the pants off your players with Pathfinder Flip...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '