The Dungeons & Sewers is supplied with two double-sided pit-traps and a water-lock. Alongside with the Staircases and Walls, create dangerous waterways and sewers.
Tenfold Dungeon is the solut...
Tenfold Dungeon is the solution for compact and affordable tabletop terrain to use with any dungeon-crawling board games, RPGs and wargames, all made from the box it comes in. The TFD system provi...
Avert the cataclysmic return of Tiamat in this adventure for the world’s greatest roleplaying game.
In an audacious bid for power, the Cult of the Dragon leads the charge in an unholy campaign to b...
Dare to defy death in this adventurefor the world's greatest roleplaying gameThe talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone ...
Immerse yourself in monster lore in this supplement for the world's greatest roleplaying game This is NOT just another Monster Manual! Volo's Guide to Monsters provides something exciting for playe...
This introductory guide to DUNGEONS & DRAGONS is an illustrated primer to many of the characters you can play in D&D, along with their essential weapons and adventuring tools.
In this illus...
The Deck of Many Conditions is a tool used to assist Game Masters in their 5e role-playing campaigns. Did one of your players get poisoned? Give them a card so they can't forget what it means and h...
In an audacious bid for power, the Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerûn. To this end, they ...
"Bring hundreds of randomized possibilities to your game table with Objects of Intrigue: Dungeon! Roll the die to see what fascinating goodies your adventurers happen upon, and hope that all ends w...
The Deck of Many is a tool used to assist Game Masters in their DND 5e role-playing campaigns, freeing them from traditional reference books and allowing them to only bring the reference they need....
The Deck of Many is a tool used to assist Game Masters in their DND 5e role-playing campaigns, freeing them from traditional reference books and allowing them to only bring the reference they need....
Feel the cold touch of death in this adventure for the world’s greatest roleplaying game.
In Icewind Dale, adventure is a dish best served cold.
Beneath the unyielding night sky, you stand before a...
Save time while prepping or grab traps on the fly! Inside you'll find 50 pre-made trap cards to challenge your party, ranging from minor setbacks to deadly threats.Available for the following level...
Remarkable Shops & Their Wares is the ultimate inspirational sourcebook to create and roleplay fantastical shops. A richly illustrated book, featuring eight ready-made and remarkable shops to u...
Ramp up your role-playing game (RPG) and make your character your own with this fun, interactive workbook—an essential addition to any player’s gaming kit.You’ve chosen your class, bought your weap...
Level up your Game Master skills with these fun, interactive prompts and activities to help your worldbuilding from RPG expert James D’Amato.Make your next campaign truly unique with the help o...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '