The World Tree is not so much a tree as it is a global living organism. A prominent member of the Vegetyrant family, the World Tree can appear anywhere at any time. Instantly blooming into the sk...
To understand a Necroscourge Nexus, you must first understand the Necroscourge nanites. Creating a nexus is a slow, resource-intensive process. The nanites operate like ants building vast interst...
Void maulers are repurposed Triton crustaceans first assimilated to the Swarm Hive in the battle to enslave Karkinos. Their hollow carapace is filled with spare nanites that can shield and reinfo...
Floruina is the mother of Vegetyrant life, and her children, the flowering sprayers, were made in her image. Using gas built up in its bulbs, the flowering sprayer can launch seeds as high-speed bu...
To kill a god, you must wield the power of a god, and the Queen of Ixmiqui sought to do just that. Though a mortal, she knew her people were mightier than any malefic deity who wanted to extinguish...
Within the Death Lands lies the Lake of Mictalan. This lake's shores are stained red from the countless lives sacrificed at its Ancient Altar. The Lake Witches that live within these sacral waters ...
The only thing more terrifying than a whirling axis of sharp edges and pointed tips is a bigger, angrier, and more effective whirling fan of death. The momentum of Dervish strikes can fell even the...
When the King of Camazotz was still merely a man, the Ancient Altar called to him in his nightmares, beckoning him to the jungle with whispers of salvation for his people who were suffering from th...
Although the ravenous Planet Eaters may, at first glance, seem to be nothing more than a natural disaster with limited sentience, they are actually quite crafty. Each monster within their terrifyin...
Although each Elemental Champion can only control one element at a time, the combination of two elements controlled by two different Champions can create devastating effects. Air breathes life into...
Zor-Voltis is a combat expert that has been enhanced with powerful electrical currents running all through his body. These can be used as a direct weapon, sending balls of lightning forward to smas...
The Shinobi of the Shadow Sun Syndicate are trained in a plethora of different martial disciplines, including instilling mental strength. Fighting monsters on a battlefield hand to hand requires a ...
Robo Kondo is designed to be the crowning glory of Ubercorp. A massive and very much over-engineered machine in its own right, Robo Kondo is also accompanied by some of the most powerful robots in ...
As the destruction of the Monsterpocalypse mounts, leading to more and more industrial waste and gruesome battlefields across the planet, The Waste’s toxic nature just continues to amplify. The ani...
Where the powerful Vegetyrants tread, mysterious plants the size of houses grow in their wake. The Stomatavor, a horrible plated monstrosity, is perfectly suited to the germination process. Often a...
The invasion has begun—the Necroscourge have begun to lay siege to the battle-torn cities of our planet! When Galamaxus landed on Earth, one of its first missions was to seek out biomass and conver...
The Blade Revenants and Hurling Swarms of the Necroscourge exemplify the nature of those transformed by the swarm of nanites. Blade Revenants act as aggressive frontline troopers that initiate the ...
Deep beneath the earth in vast unexplored caverns are entire ecosystems that the Subterrans call home. Pitch-black toxic fumes permeate that ecosystem; in high enough concentration, the smoke is le...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '