THUNDER JUNCTION’S MOST WANTED—Searching for the best in the West? Lasso up the ultimate bounty in Collector Boosters, providing any cowpoke with a full posse of shiny prizes
BEST BOOSTERS FOR CO...
SADDLE UP FOR A WILD RIDE—Join Oko’s crew of deadly desperados as they plot a brazen heist in the frontier world of Thunder Junction, Magic’s first western-themed setting
FUN TO OPEN. FUN TO PLAY—...
SADDLE UP FOR A WILD RIDE—Join a crew of deadly desperados, plot brazen heists, and defeat your rival outlaws in the frontier world of Thunder Junction
EPIC MULTIPLAYER BATTLES—Commander is a mult...
SADDLE UP FOR A WILD RIDE—Join Oko’s crew of deadly desperados with 9 Play Boosters and 30 Land cards to build decks set in the frontier world of Thunder Junction, Magic’s first western-themed se...
THUNDER JUNCTION’S MOST WANTED—Searching for the best in the West? Lasso up the ultimate bounty in Collector Boosters, providing any cowpoke with a full posse of shiny prizes
BEST BOOSTERS FOR C...
Young dragons are often even more undisciplined and dangerous, typically turning everything around them into hot ash. Perhaps you have what it takes to tame such a fiery spirit?
Each of these 5 dungeon entrances is a gateway to unknown adventures and hidden treasures. Place them on your table and embark on an adventure of a lifetime!
Transform your tabletop into a thrilling landscape with realistic lava! It's a must-have in any adventurer's cave, bringing a glowing touch of heat and a surge of excitement to your gaming sessions.
Rumors are swirling that screams can be heard near the city sewers, but even the guards are too fearful to investigate. What truly lurks there? With 206 pieces at your disposal, create the city's e...
Your eccentric collection of avant-garde art needs a public show! Build your collection of stunning cubist artwork. On your turn, assemble the best exhibition you can, matching the cards in your ha...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '