Each turn, connect a new domino to your existing kingdom, making sure at least one of its sides connects to a matching terrain type already in play. The game mechanics for obtaining the tiles is cl...
Roll the dice, choose the ones you want, and put them together in pairs to create your dominoes. Domino by domino, fill in your map while entrusting the territories of your kingdom to loyal dignita...
The giants have come to Kingdomino! And they will crush all your precious buildings if you can't find a way to send them off to one of your opponents' kingdoms.
Kingdomino: Age of Giants is an expa...
Go back in time to the prehistoric era of Kingdomino!
Kingdomino Origins plays similarly to the original game but introduces new components for additional actions and new ways to score points. Reg...
Number of Players: 2-8 Players
Playing Time: 15+ minutes
Recommended Ages: 11+
The Alignment Guessing Game
Kiss the Goblin is a party game where you describe how you would react to outrageous situa...
The sun is shining, the wind is blowing, and you know just what to do — gather your friends to fly some kites!In Kites, everyone works together to keep all their kites — represented by colorful san...
The KLASK game board is shaped like a ball field with two deep holes functioning as goals in each end of the field. In the middle of the field, three white magnetic pieces serve as "obstacles" – do...
Kluster is a dexterity game for 1 to 4 players, very short, easy to transport, incredibly fun, really simple, accessible to everyone and still full of strategy!
Kluster’s rules can be explain in no...
Number of Players: 1-6
Playing Time: 45 Minutes
Recommended Ages: 13+
Knight Fall is an asymmetrical team game for one to six players. One team controls the knights, who must protect the elders an...
Kyoto takes players straight into one of the burning issues of our time: climate change — and not with a wagging finger, but by putting them into the shoes of the decision makers.
As delegates f...
"Give me the child. Through dangers untold and hardships unnumbered, I have fought my way here to the castle beyond the Goblin City to take back the child that you have stolen, for my will is as st...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '