Number of Players: 3+Playing Time: 90-180 MinutesRecommended Ages: 14+The Andorian Empire adds new Star Systems, new Exploration Cards, plus all the components to add another player to Star Trek: A...
Number of Players: 3+Playing Time: 60+ MinutesRecommended Ages: 14+
Rule of acquisition #9, opportunity plus instinct equals profit.
The Ferengi Alliance Set add new Star Systems, new Exploration C...
Number of Players: 1-5Playing Time: 60+ MinutesRecommended Ages: 14+
The Borg Set To Invade Star Trek: Ascendancy!
Red Alert! The Borg are invading Gale Force Nine’s Star Trek: Ascendancy hobby boa...
Number of Players: 3+Playing Time: 60+ MinutesRecommended Ages: 14+
"It's not a good idea to stay too long on a Cardassian border without making you intentions known" - Captain Jean-Luc Picard
The ...
Number of Players: 1+
Recommended Ages: 14+
Changelings known as the Founders established the Dominion in Gamma Quadrant millenia ago. Through their Vorta commanders and Jem’Hadar super soldiers, t...
Number of Players: 3+Playing Time: 90-180 MinutesRecommended Ages: 14+
The Vulcan High Command adds new Star Systems, new Exploration Cards, plus all the components to add another player to Star Tr...
SPACE...
...the Final Frontier. The many resource rich planets within the limits of Federation territory await exploration and settlement. Build outposts and star bases to extract the resources. Us...
Explore the farthest reaches of the universe in Star Trek: Deep Space Nine Fluxx! Work alongside Benjamin Sisko, Quark, Jadzia Dax, Worf and all your other favorite space station personnel while yo...
Star Trek Fluxx is themed version of the popular game Fluxx. It is a card game in which the cards themselves determine the current rules of the game. By playing cards, you change numerous aspects ...
Want to shuffle Star Trek Fluxx together with Star Trek: The Next Generation Fluxx? The games are already designed so that they can be combined, and the twelve cards in Star Trek Fluxx: Bridge Expa...
Star Trek: The Next Generation Fluxx is themed version of the popular game Fluxx. It is a card game in which the cards themselves determine the current rules of the game. By playing cards, you cha...
Journey home from the Delta Quadrant aboard the Starship Voyager! The fourth Fluxx-style excursion into the Star Trek universe features Captain Janeway and her crew along with plenty of their enemi...
Journey home from the Delta Quadrant aboard the Starship Voyager! The fourth Fluxx-style excursion into the Star Trek universe features Captain Janeway and her crew along with plenty of their enem...
Number of Players: 3-6
Playing Time: 20 Minutes
Recommended Ages: 14+
In Star Trek: Missions, you’ll explore all the mystery and excitement of the galaxy, featuring characters, locations, and equi...
Number of Players: 2-4Recommended Ages: 14+
An award winning game meets a world class brand!
UVS Games is proud to bring this marriage of Star Realms, an award winning deck-building game originally...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '