Players really like to combine all their Munchkin sets . . . the stupider things get, the better. Here’s the ultimate party kit for Munchkin fans! If your players want Now to play a combo Star Munc...
Centaurs and Lizard Guys!
These two classic fantasy races get the Munchkin treatment in Munchkin 8 – Half Horse, Will Travel! Plus new Race and Class Enhancers: you can be Elite, Legendary, or Elde...
Number of Players: 3-6Playing Time: 90 MinutesRecommended Ages: 10+
Munchkin 9: Jurassic Snark takes munchkins to a long-gone era to fight dangers they've never encountered. With this 112-card expa...
Number of Players: 3-6Playing Time: 60-120 MinutesRecommended Ages: 10+
Mighty Battles for the Mortal Realms . . .The Perfect Chance to Kill the Monster, Steal the Treasure, and Stab Your Buddy!
St...
Number of Players: 3-6
Playing Time: 60-120 Minutes
Recommended Ages: 10+
Get Ready to be Bossed!
You think you’re munchkin enough to take on the boss monsters? This expansion provides all the ep...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '