Number of Players: 1-4Playing Time: 60-90 MinutesRecommended Ages: 8+
The Isle of Cats is a competitive, medium-weight, card-drafting, polyomino cat-placement board game for 1-4 players (6 with exp...
Number of Players: 1-6
Playing Time: 30-45 Minutes
Recommended Ages: 8+
A competitive flip-and-write polyomino cat placement game for 1 – 6 players.
The Isle of Cats Explore & Draw features gam...
Number of Players: 1-5
Playing Time: 50 Minutes
Recommended Ages: 14+
The Night Cage is a cooperative, horror-themed tile placement game that traps 1-5 lost souls within an otherwordly labyrinth of...
In The River, you and the other mayoral players each struggle to create the best pioneer settlement by developing land along a river bed in your town, collecting resources from the area, and constr...
Each player attempts to score the most points by snaking caravan routes through the desert, trying to reach oases and blocking off sections of the desert. Many people feel that it is reminiscent of...
The basic game play of Tsuro of the Seas resembles that of Tom McMurchie's Tsuro: Players each have a ship that they want to sail — that is, keep on the game board — as long as possible. Whoever st...
Number of Players: 2-6Playing Time: 20-60 MinutesRecommended Ages: 8+
You are a powerful Phoenix racing through the night sky transforming lanterns into brilliant stars, replacing those stolen by v...
Number of Players: 3-7Playing Time: 45 Minutes
Between Two Castles of Mad King Ludwig is published by Stonemaier Games as part of a collaboration with Bezier Games.
The king demands a castle! You a...
Number of Players: 2-4
Playing Time: 45-90 Minutes
Recommended Ages: 14+
Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartograp...
Wild Kratts Endangered Wildlife Game! is a fun and fast game where players build the best Habitats for endangered and critically endangered animals. Play as Martin, Chris, Koki & Aviva, laying ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '