The Builders are the designers, engineers, and craftsmen that keep the Night’s Watch stocked with arms and armor, as well as create and maintain the siege weapons along The Wall. But everyone in t...
The Night’s Watch will gladly take in anyone and everyone in order to bolster their ranks. They are ever-vigilant protectors of the Wall, keeping Westeros safe from the terrors that lie farther nor...
Life on the Wall can be hard, but the Brothers of the Night’s Watch look out for one-another. It doesn’t hurt that they have formidable siege weapons at their disposal. The Builders construct and m...
In the northernmost reaches of civilized land, the Night’s Watch man The Wall, keeping Westeros safe from the wild things roaming beyond. The Builders are there to maintain the troop’s arms and ar...
When one makes their way into the Night’s Watch, they aren’t simply made a Sworn Brother immediately. While the organization has traditionally lax rules for recruitment, there is still a period wh...
During battle, communication between a commander and their troops is extremely important. Many great battles have been won and lost because one side was able to moreeffectively utilize its resourc...
Cards in this Faction Pack replace existing cards for A Song of Ice and Fire: Tabletop Miniatures Game released prior to version 2021. It also includes updated secret missions and objective cards f...
From Castle Black, the Night’s Watch guards the formidable Wall, which is used to protect all of Westeros from the horrors that lurk in the cold, dark, and foreboding northlands. Taken from the dr...
The Night’s Watch is meant to be a sworn brotherhood of warriors, one force against the dangers that lurk beyond The Wall. But the reality is that many of the strong personalities leading the organ...
Speed is often the deciding factor in combat. The one that can get in a good, strong strike against their opponent will be at an advantage for the rest of the battle. The swift Ranger Hunters exce...
The Ranger Trackers are certainly not the hardest-hitting or most heavily-armored cavalry unit in Westeros, but they are some of the fastest and most agile. These swift hunters are able to get alm...
The Night’s Watch’s Rangers are adept horsemen, able to scout quickly through areas and report back on goings-on beyond the Wall. In combat, their swift attacks can disable enemies before they have...
In the far North, at the very edge of civilization in Westeros, the Night’s Watch tirelessly guard The Wall against any and all incursions. Formed from the discarded men in society (the lower sons...
In the far North, the brotherhood of the Night’s Watch keep an eye on any terrors that would assault Westeros. They are the unwanted. The lower sons, the criminals, the bastards, the outcasts. But...
Far in the north of Westeros, The Wall protects the civilized lands from the dangers that lurk beyond. Manning The Wall is the Night’s Watch. These discarded sons of Westeros have sworn to protect...
Ser Gerold Dayne’s personal guard has no formal name but are simply known as Darkstar Retinue. They clothe and armor themselves in the manner of their lord and follow in his footsteps in both manne...
In the tumultuous world of Westeros, there are many souls who no longer hold allegiance to any particular House. These storm-tossed individuals all have their own reasons for this isolation. Some, ...
The Brotherhood of the Night’s Watch defends Westeros from the horrors that lay beyond The Wall. Despite being made up of criminals, runaways, lesser sons of nobles, and anyone that Yoren, the Wand...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '