Number of Players: 1-6
Playing Time: 30-90 Minutes
Recommended Ages: 8+
The Boat Pack expansion introduces 6 new boats, all of which have unique shapes and new layouts. Whether you’re playing the s...
Number of Players: 1-6
Playing Time: 30-45 Minutes
Recommended Ages: 8+
A competitive flip-and-write polyomino cat placement game for 1 – 6 players.
The Isle of Cats Explore & Draw features gam...
Number of Players: 1-6
Playing Time: 30-90 Minutes
Recommended Ages: 8+
We have just received word from Yanna Stormtree that many of her ancient friends had travelled to the Isle of Cats seeking re...
Number of Players: 1-6Playing Time: 60-90 MinutesRecommended Ages: 8+
The Isle of Cats Late Arrivals is an expansion for The Isle of Cats adding new content, and support for 2 additional players.
M...
Off we go! The three magicians Conrad, Mila and Vicky dash out of the dark, gloomy Castle Ravenrock to escape the mean sorcerer Ravenhorst. The three of them take themselves off to the mysterious c...
This Mega Box includes the original The Quacks of Quedlinburg, The Herb Witches expansion and The Alchemists expansion, all in one box!In The Quacks of Quedlinburg, players are charlatans — or quac...
In The River, you and the other mayoral players each struggle to create the best pioneer settlement by developing land along a river bed in your town, collecting resources from the area, and constr...
Since time immemorial, the mines of Runedar have supplied gold to generations of dwarves. Today, only a handful of them remain, guarding the fortress surrounding the entrance to the old, depleted m...
Number of Players: 1-4
Playing Time: 50 Minutes
Recommended Ages: 10+
A unique 4-way dice tower stands at the center of this suspenseful cooperative game for 1 to 4 players.
Offshore rig, DeepWel...
Number of Players: 1-8
Playing Time: 60 Minutes
Recommended Ages: 13+
The Thing - The Boardgame is an intense game experience for 1-8 players based on the 1982 cult movie directed by John Carpente...
The White Box is a game design workshop-in-a-box. It contains a book of essays and a whole bunch of prototyping pieces to help you get the game ideas out of your head and onto the table.The White B...
Tic Tac K.O. is a quick-to-learn card game that puts a diabolical twist on Tic Tac Toe, letting you smack your opponents to the side as you claim squares in your quest for victory. These adorable r...
With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes. Players collect cards of various types of train cars they then use to claim railway routes in North America. The l...
Welcome to the 17th Century. Players are in the middle of the Gouden Eeuw, the Dutch Golden Age. This is an elegantly simple version of Ticket to Ride where players race one another, this time in c...
Discover ticket to ride: Germany, a new stand-alone board game in the Ticket to Ride series. Ticket to Ride: Germany introduces a new and exclusive Passengers rule. Additionally, the game includes ...
Ticket to Ride Japan & Italy includes the largest Ticket to Ride board yet! On the Japan map, players face a dilemma between investing in the Bullet Train network, which can be used by all play...
Ticket to Ride: New York features the familiar gameplay from the Ticket to Ride game series — collect cards, claim routes, draw tickets — but on a scaled-down map of Manhattan that allows you to co...
Welcome to 1900, the Age of the Locomotive! Railways connect every major city in the country, allowing people to travel considerable distances in just a few days. Trains are more popular than ever ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '