Continue the battle for your homeland with the Stormcloak Rebellion Skirmishers. Two Stormcloak Archers and a Stormcloak Huntsman provide ranged support while three new sword wielding brothers and ...
There are more dangers than just freezing ice and gales in the wilds of Skyrim. Lonely travellers should beware delving into caves or mountain passes alone, for TROLLS are known to use such places ...
From within Castle Volkihar they plot and scheme to bring about eternal night. The VOLKIHAR MASTER is as skilled with honeyed words as he is deadly with blade or bite. The VAMPIRE MISTWALKER hides ...
The Dawnguard stand against the tide of darkness unleashed by the Vampires.
Wielding the power of the sun, the Dawnguard leader ISRAN is relentless in his campaign against the Children of Sithis.
...
Bring forth the Eternal Night!
LORD HARKON leads the forces of Clan Volkihar to usher in the endless twilight, transforming into his terrible MASTER form to prey upon his enemies.
ORTHJOLF stands ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '