Number of Players: 1-4Playing Time: 40-80 MinutesRecommended Ages: 10+
Lurking in the depths of Mistwood, the cunning and villainous Nightweave plots to take over Everdell with the aid of her spide...
Number of Players: 1-4
Playing Time: 45 Minutes
Recommended Ages: 8+
MAKE YOUR PLANET THE GREENEST AND MOST FERTILE OF ALL!
Evergreen is a tree-growing strategy game for 1-4 players where your goal...
Exploding Kittens is a kitty-powered version of Russian Roulette. Players take turns drawing cards until someone draws an exploding kitten and loses the game. The deck is made up of cards that let ...
Number of Players: 2-5Playing Time: 15 MinutesRecommended Ages: 18+
For people who are into kittens and explosions and boob wizards and sometimes butts
Created by Elan Lee (Xbox, ARGs), Matthew Inm...
This stand-alone game includes cards from Exploding Kittens, Imploding Kittens and the Exploding Kittens App and allows 2-10 players
Exploding Kittens is a kitty-powered version of Russian Roulette...
Imploding Kittens is the first Expansion of Exploding Kittens, the award-winning card game that made Kickstarter history as the most-backed project, ever. This Expansion deck includes 20 new cards ...
Number of Players: 2-5
Playing Time: 15 Minutes
Recommended Ages: 7+
Recipes for Disaster is a collection of the 121 best cards from Exploding Kittens and all the expansions. Both new and experien...
Streaking Kittens is the second expansion for Exploding Kittens, the award-winning card game that made Kickstarter history as the most-backed project, ever.
This expansion deck includes 15 cards, f...
Number of Players: 2-5
Playing Time: 15 Minutes
Recommended Ages: 7+
A CARD GAME FOR PEOPLE WHO ARE INTO BANANAS
The Minions have invaded the Exploding Kittens universe! Play an all new Minion...
The Fantasy Realms base game was nominated for the 2021 Kennerspiel des Jahres!
Bruce Glassco’s Fantasy Realms is a modern classic, and this new Deluxe Edition has updated every card with a sleek, ...
Fire up your engines and full burn out to the edge of the 'Verse. Firefly: The Game – Blue Sun expands the game with a new 10" x 20" map extension that adds new systems to explore and exploit in an...
Firefly: The Game - Breakin' Atmo introduces fifty new cards to the game: 25 job cards and 25 supply cards. New jobs present new challenges for captains and their crews with payouts based on their ...
The second Rim Space Expansion set for Firefly: The Game, Kalidasa adds a massive star system to the 'Verse with loads of new opportunities for adventure and profit. No sector of space is safe as t...
Players begin with a ship, and travel from planet to planet, hiring crew, purchasing ship upgrades, and picking up cargo to deliver (jobs) all in the form of cards. Some crew and cargo are illegal,...
"Lemonade? They want lemonade? What is the world coming to? I want commercials for burgers on all channels, every 15 minutes. We are the Home of the Original Burger, not a hippie health haven. And ...
Number of Players: 2-4
Playing Time: 30-60 Minutes
Recommended Ages: 12+
Furnace is an engine-building Eurogame in which players take on the roles of 19th-century capitalists building their indu...
The smartest minds of our generation are gathering together at the Great Science Fair. Everyone's been working hard on their creations, but only one will be crowned champion. Contestants have to th...
The game Glass Road commemorates the 700-year-old tradition of glass-making in the Bavarian Forest. (Today, the "Glass Road" is a route through the Bavarian forest that takes visitors to many of th...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '