Dark Souls: The Card Game is a cooperative deck evolution card game for 1-4 players. Players must explore the Encounters around them, defeating a myriad of enemies to gain Souls and Treasure.
They ...
Darkest Night, by designer Jeremy Lennert, is a fully-cooperative board game set in a kingdom broken under a Necromancer’s shadow. Each player takes on the role of one of the kingdom’s last heroes,...
Number of Players: 2-5
Playing Time: 60-75 Minutes
Recommended Ages: 13+
Skelit’s Revenge. The most feared ship on the high seas...you’ve finally overtaken it. Captain Fromm and his skeleton crew ...
"Crossroads" is a game series from Plaid Hat Games that tests a group of survivors' ability to work together and stay alive while facing crises and challenges from both outside and inside. Dead of ...
Dead of Winter: The Long Night is a standalone expansion for Dead of Winter: A Crossroads Game that introduces the Raxxon location where horrible experiments will spill out into the town unless pla...
The Dead of Winter: Warring Colonies expansion includes 15 new survivors, 50 new crossroad cards, 43 new items, and 11 new crisis cards, many of which can be used with either Dead of Winter base se...
Deckscape: Behind the Curtain is the fifth title in a series of cooperative games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items. ...
Deckscape: Heist in Venice is the third title in a series of cooperative games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items. The...
Deckscape: Test Time is the first title in a series of cooperative games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items. The goal ...
Deckscape: The Fate of London is the second title in a series of cooperative games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd items....
Deckscape: The Mystery of Eldorado is the fourth title in a series of cooperative games inspired by real escape rooms in which a group of people is "trapped" inside a room full of puzzles and odd i...
# of Players: 1-6
Playing Time: 60 Min
Age: 12+
The Will without an Heir is a co-operative investigation game, featuring a 3D crime scene. Players must solve a mysterious case. They play their car...
Decorum is a cooperative, hidden information game where you and your partner share the same objective: decorate your home in a way that makes you both happy. The problem is, different things make e...
In this thrilling stand-alone case for Van Ryder Games’ award winning Detective: City of Angels, players must solve a diabolical mystery involving Russian spies and shadowy G-Men. Did Jack Sonin di...
Number of Players: 1-+5Playing Time: 90+ MinutesRecommended Ages: 16+
In one of the first big announcements coming out of Essen 2019, Portal Games has announced that Detective: A Modern Crime Board...
Number of Players: 2-4
Playing Time: 90+ Minutes
Recommended Ages: 13+
Diabolik – Heists and Investigations is a hidden movement game for 2 to 4 players divided into 2 teams, where the players pla...
Number of Players: 1-4
Playing Time: 70-90 Minutes
Recommended Ages: 12+
Once your ancestors found or created a source of magic - the exact knowledge of its origin, as far as you know, has long bee...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '