Based on simple and intuitive hand management, Heat - Pedal to the Metal puts players in the driver's seat of intense car races. They are jockeying for position to cross the finish line first, whil...
The hedgehog children are playing dress-up and want to have big spines in their favorite colors. To do this, the players need to draw leaves with the right colored points out of the leaf bag, but b...
Number of Players: 1-4Playing Time: 60-90 MinutesRecommended Ages: 13+
Become Hellboy and join the BPRD in this board game!
Inspired by the legendary tales of horror, myth and folklore by Mike Mign...
Hellboy: The Board Game – The Wild Hunt adds gameplay elements from the "The Wild Hunt" storyline in the Hellboy comic series to Hellboy: The Board Game. This expansion consists of:
1 hero miniatur...
# of Players: 5–10 Playing Time: 30 Min Age: 8+
Your creepy Neighbor has something locked up in their basement, and it’s up to you and your friends to reveal their plot. You’ll need to use Objects ...
Number of Players: 2-5Playing Time: 60 MinutesRecommended Ages: 8+
Professor Phineas Edmund Hornswoggle, famed airship builder, is retiring and you are an engineer competing to inherit the Hornswog...
From the creators of Unstable Unicorns, Here to Slay is a competitive role-playing fantasy strategy card game that's all about assembling a party of Heroes and slaying monsters (and sometimes sabot...
Players: 2-6Play Time: 30-60 minute Ages: 10+
Warrior and Druid classes join the fray in this Here to Slay expansion. This game introduces new party leaders, heroes, and dangerous monsters!Includes...
In the HeroQuest dungeon crawl board game, heroes work together to complete epic quests, find treasures and defeat the forces of evil. This semi-cooperative board game has one player taking on the ...
Number of Players: 2-5
Playing Time: 90 Minutes
Recommended Ages: 14+
You, the Emperor's greatest heroes, must stop the Ogre horde. Only the most courageous dare face these mighty agents of destruc...
Mentor’s head hung low as he entered the room. There was a sadness in his voice when he spoke.
“Worthy companions, we must act fast. The Witch Lord is not dead! He has managed to find refuge in th...
Number of Players: 2-4Playing Time: 20-30 MinutesRecommended Ages: 12+
You now stand in Rathiel’s office, where the Lord-Governor of Thandar has given you and each of your companions a title – Defe...
This box will hold your entire Hero Realms collection, with or without sleeves, with room to spare for future sets and even a playmat! Use the included foam blocks to hold your cards firmly in pla...
Number of Players: 2-4Playing Time: 20-30 MinutesRecommended Ages: 12+
Hero Realms Journeys features four 12-card packs.
The Hunters and Travelers packs each feature exciting new Champions and Act...
Number of Players: 2-4Playing Time: 20-30 MinutesRecommended Ages: 12+
Hero Realms Journeys features four 12-card packs.
The Hunters and Travelers packs each feature exciting new Champions and Act...
Number of Players: 2-4Playing Time: 20-30 MinutesRecommended Ages: 12+
Hero Realms Journeys features four 12-card packs.
The Hunters and Travelers packs each feature exciting new Champions and Act...
Number of Players: 2-4Playing Time: 20-30 MinutesRecommended Ages: 12+
Hero Realms Journeys features four 12-card packs.
The Hunters and Travelers packs each feature exciting new Champions and Act...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '