The World Tree is not so much a tree as it is a global living organism. A prominent member of the Vegetyrant family, the World Tree can appear anywhere at any time. Instantly blooming into the sk...
To understand a Necroscourge Nexus, you must first understand the Necroscourge nanites. Creating a nexus is a slow, resource-intensive process. The nanites operate like ants building vast interst...
When the King of Camazotz was still merely a man, the Ancient Altar called to him in his nightmares, beckoning him to the jungle with whispers of salvation for his people who were suffering from th...
Deep beneath the earth in vast unexplored caverns are entire ecosystems that the Subterrans call home. Pitch-black toxic fumes permeate that ecosystem; in high enough concentration, the smoke is le...
Once the Legion of Mutates had the power to stand up to governments all over the world,Outreach Centers began to appear in many major cities. Constantly under the dutiful guard of massive mutates, ...
When the Masters of the 8th Dimension entered our dimension for the first time, strange phenomena were left in their wake. Nearly all attempts to study the breaches in reality have failed; the on...
When the armies of the Tritons move, the ocean itself speeds along their advance—impossible ocean currents create impromptu highways to transport the massive monsters of the deep. From the strang...
The newest allies of the forces fighting to protect the Earth have traveled a long way to take part in this conflict. Most of the ships that make up the Draken Armada are too massive to enter a pla...
While the Monsterpocalypse has pushed science to boundless new frontiers, some long-running programs have lost funding. This has led to the abandonment of some structures no longer deemed necessary...
The Legitimate news companies that attempt to provide the public with information about the Monsterpocalypse vie for ratings with less reputable sources and channels providing much needed distracti...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '